Mercurial > parpg-source
comparison gamescenecontroller.py @ 129:055a14d72184
When dragging an item while changing the map, the mouse cursor will now not reset.
author | KarstenBock@gmx.net |
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date | Fri, 07 Oct 2011 14:52:09 +0200 |
parents | 452bbc3d915d |
children | 2241722311bf |
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128:a93b38d7e02b | 129:055a14d72184 |
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546 """Pauses the controller""" | 546 """Pauses the controller""" |
547 super(GameSceneController, self).pause(paused) | 547 super(GameSceneController, self).pause(paused) |
548 self.paused = paused | 548 self.paused = paused |
549 if paused: | 549 if paused: |
550 self.scroll_timer.stop() | 550 self.scroll_timer.stop() |
551 self.resetMouseCursor() | |
552 | 551 |
553 def onCommand(self, command): | 552 def onCommand(self, command): |
554 if(command.getCommandType() == fife.CMD_MOUSE_FOCUS_GAINED): | 553 if(command.getCommandType() == fife.CMD_MOUSE_FOCUS_GAINED): |
555 self.has_mouse_focus = True | 554 self.has_mouse_focus = True |
556 elif(command.getCommandType() == fife.CMD_MOUSE_FOCUS_LOST): | 555 elif(command.getCommandType() == fife.CMD_MOUSE_FOCUS_LOST): |