annotate components/fifeagent.py @ 80:d0b600d7136c

Added pc_has and npc_has as functions to the dialogue engine. These replace calls to pc.has_item and ncp.has_item.
author KarstenBock@gmx.net
date Fri, 23 Sep 2011 14:11:49 +0200
parents e856b604b650
children a9cc5559ec2a
rev   line source
12
9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
parents:
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1 # This program is free software: you can redistribute it and/or modify
9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
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2 # it under the terms of the GNU General Public License as published by
9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
parents:
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3 # the Free Software Foundation, either version 3 of the License, or
9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
parents:
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4 # (at your option) any later version.
9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
parents:
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5 #
9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
parents:
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6 # This program is distributed in the hope that it will be useful,
9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
parents:
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7 # but WITHOUT ANY WARRANTY; without even the implied warranty of
9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
parents:
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8 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
parents:
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9 # GNU General Public License for more details.
9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
parents:
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10 #
9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
parents:
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11 # You should have received a copy of the GNU General Public License
9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
parents:
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12 # along with this program. If not, see <http://www.gnu.org/licenses/>.
9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
parents:
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e856b604b650 Changed "import bGrease" to "import parpg.bGrease".
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parents: 57
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14 from parpg.bGrease.component import Component
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9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
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9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
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16 class FifeAgent(Component):
9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
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17 """Component that stores the values for a fife agent"""
9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
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18
9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
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19 def __init__(self):
9c7a96c6fe41 Refactored components and began defining basic Entities and Systems.
M. George Hansen <technopolitica@gmail.com>
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20 """Constructor"""
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ba85e5aff370 Removed the pos value from the fifeagent component. getItemActions of Gamescenecontroller gets the position by calling a method of the behaviour.
KarstenBock@gmx.net
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21 Component.__init__(self, identifier=str, layer=object, behaviour=object, gfx=str)
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bcabbffc88e6 Move setup_behaviour method of the Character entity to a function in fifeagent.py
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22
bcabbffc88e6 Move setup_behaviour method of the Character entity to a function in fifeagent.py
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23
bcabbffc88e6 Move setup_behaviour method of the Character entity to a function in fifeagent.py
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24 def setup_behaviour(agent):
bcabbffc88e6 Move setup_behaviour method of the Character entity to a function in fifeagent.py
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25 """Attach the behaviour to the layer"""
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bf506f739322 Removed layer as attribute of BaseBehaviour and added it as a parameter to the attachToLayer method.
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26 if agent.behaviour:
bf506f739322 Removed layer as attribute of BaseBehaviour and added it as a parameter to the attachToLayer method.
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27 agent.behaviour.attachToLayer(agent.identifier, agent.layer)