Mercurial > parpg-source
annotate bGrease/impl/world.py @ 46:bf506f739322
Removed layer as attribute of BaseBehaviour and added it as a parameter to the attachToLayer method.
author | KarstenBock@gmx.net |
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date | Wed, 07 Sep 2011 13:54:02 +0200 |
parents | ff3e395abf91 |
children | e856b604b650 |
rev | line source |
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5 | 1 ############################################################################# |
2 # | |
3 # Copyright (c) 2010 by Casey Duncan and contributors | |
4 # All Rights Reserved. | |
5 # | |
6 # This software is subject to the provisions of the MIT License | |
7 # A copy of the license should accompany this distribution. | |
8 # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
9 # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
10 # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | |
11 # | |
12 ############################################################################# | |
13 """Worlds are environments described by a configuration of components, systems and | |
14 renderers. These parts describe the data, behavioral and presentation aspects | |
15 of the world respectively. | |
16 | |
17 The world environment is the context within which entities exist. A typical | |
18 application consists of one or more worlds containing entities that evolve | |
19 over time and react to internal and external interaction. | |
20 | |
21 See :ref:`an example of world configuration in the tutorial <tut-world-example>`. | |
22 """ | |
23 | |
24 __version__ = '$Id$' | |
25 | |
26 import itertools | |
27 import pyglet | |
28 from pyglet import gl | |
41
ff3e395abf91
Renamed grease to bGrease (Basic Grease) to get rid of conflicts with an already installed grease.
KarstenBock@gmx.net
parents:
5
diff
changeset
|
29 from bGrease.world import * |
ff3e395abf91
Renamed grease to bGrease (Basic Grease) to get rid of conflicts with an already installed grease.
KarstenBock@gmx.net
parents:
5
diff
changeset
|
30 from bGrease.impl import Mode |
5 | 31 |
32 class World(Mode, BaseWorld): | |
33 """A coordinated collection of components, systems and entities | |
34 | |
35 A world is also a mode that may be pushed onto a | |
36 :class:`grease.mode.Manager` | |
37 | |
38 :param step_rate: The rate of :meth:`step()` calls per second. | |
39 | |
40 :param master_clock: The :class:`pyglet.clock.Clock` interface used | |
41 as the master clock that ticks the world's clock. This | |
42 defaults to the main pyglet clock. | |
43 """ | |
44 | |
45 clock = None | |
46 """:class:`pyglet.clock` interface for use by constituents | |
47 of the world for scheduling | |
48 """ | |
49 | |
50 time = None | |
51 """Current clock time of the world, starts at 0 when the world | |
52 is instantiated | |
53 """ | |
54 | |
55 running = True | |
56 """Flag to indicate that the world clock is running, advancing time | |
57 and stepping the world. Set running to False to pause the world. | |
58 """ | |
59 | |
60 def __init__(self, step_rate=60, master_clock=pyglet.clock, | |
61 clock_factory=pyglet.clock.Clock): | |
62 Mode.__init__(self, step_rate, master_clock, clock_factory) | |
63 BaseWorld.__init__(self) | |
64 | |
65 def activate(self, manager): | |
66 """Activate the world/mode for the given manager, if the world is already active, | |
67 do nothing. This method is typically not used directly, it is called | |
68 automatically by the mode manager when the world becomes active. | |
69 | |
70 The systems of the world are pushed onto `manager.event_dispatcher` | |
71 so they can receive system events. | |
72 | |
73 :param manager: :class:`mode.BaseManager` instance | |
74 """ | |
75 if not self.active: | |
76 for system in self.systems: | |
77 manager.event_dispatcher.push_handlers(system) | |
78 super(World, self).activate(manager) | |
79 | |
80 def deactivate(self, manager): | |
81 """Deactivate the world/mode, if the world is not active, do nothing. | |
82 This method is typically not used directly, it is called | |
83 automatically by the mode manager when the world becomes active. | |
84 | |
85 Removes the system handlers from the `manager.event_dispatcher` | |
86 | |
87 :param manager: :class:`mode.BaseManager` instance | |
88 """ | |
89 for system in self.systems: | |
90 manager.event_dispatcher.remove_handlers(system) | |
91 super(World, self).deactivate(manager) | |
92 | |
93 def tick(self, dt): | |
94 """Tick the mode's clock, but only if the world is currently running | |
95 | |
96 :param dt: The time delta since the last tick | |
97 :type dt: float | |
98 """ | |
99 if self.running: | |
100 super(World, self).tick(dt) | |
101 | |
102 def step(self, dt): | |
103 """Execute a time step for the world. Updates the world `time` | |
104 and invokes the world's systems. | |
105 | |
106 Note that the specified time delta will be pinned to 10x the | |
107 configured step rate. For example if the step rate is 60, | |
108 then dt will be pinned at a maximum of 0.1666. This avoids | |
109 pathological behavior when the time between steps goes | |
110 much longer than expected. | |
111 | |
112 :param dt: The time delta since the last time step | |
113 :type dt: float | |
114 """ | |
115 dt = min(dt, 10.0 / self.step_rate) | |
116 for component in self.components: | |
117 if hasattr(component, "step"): | |
118 component.step(dt) | |
119 for system in self.systems: | |
120 if hasattr(system, "step"): | |
121 system.step(dt) | |
122 | |
123 def on_draw(self, gl=pyglet.gl): | |
124 """Clear the current OpenGL context, reset the model/view matrix and | |
125 invoke the `draw()` methods of the renderers in order | |
126 """ | |
127 gl.glClear(gl.GL_COLOR_BUFFER_BIT | gl.GL_DEPTH_BUFFER_BIT) | |
128 gl.glLoadIdentity() | |
129 BaseWorld.draw_renderers(self) |