Mercurial > parpg-source
annotate components/__init__.py @ 130:aea5a9229b4c
Context menus in container guis now work with components.
author | KarstenBock@gmx.net |
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date | Fri, 07 Oct 2011 15:37:44 +0200 |
parents | 8d87e1203402 |
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rev | line source |
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109
8d87e1203402
Renamed CharacterStatistics module to character_statistics
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1 from character_statistics import CharacterStatistics |
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e856b604b650
Changed "import bGrease" to "import parpg.bGrease".
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2 from containable import Containable |
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Changed "import bGrease" to "import parpg.bGrease".
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3 from container import Container |
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Changed "import bGrease" to "import parpg.bGrease".
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4 from description import Description |
e856b604b650
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5 from dialogue import Dialogue |
e856b604b650
Changed "import bGrease" to "import parpg.bGrease".
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6 from fifeagent import FifeAgent |
e856b604b650
Changed "import bGrease" to "import parpg.bGrease".
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7 from lockable import Lockable |
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8 from usable import Usable |
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9 from change_map import ChangeMap |
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1a450a764817
Added the Equip component to the __init__.py of the components package.
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10 from equipable import Equipable |
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a9cc5559ec2a
Move the identifier field from the FifeAgent component to the new General component.
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11 from equip import Equip |
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Changed way of setting the possible components of the world.
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12 from general import General |
90 | 13 from behaviour import Behaviour |
92 | 14 from graphics import Graphics |
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15 |
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16 components = { |
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17 "general": General(), |
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18 "characterstats": CharacterStatistics(), |
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19 "containable": Containable(), |
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20 "container": Container(), |
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21 "description": Description(), |
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22 "dialogue": Dialogue(), |
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23 "fifeagent": FifeAgent(), |
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24 "lockable": Lockable(), |
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Changed way of setting the possible components of the world.
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25 "usable": Usable(), |
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Changed way of setting the possible components of the world.
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26 "change_map": ChangeMap(), |
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27 "equipable": Equipable(), |
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28 "equip": Equip(), |
90 | 29 "behaviour": Behaviour(), |
92 | 30 "graphics": Graphics(), |
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31 } |