annotate gamemodel.py @ 179:90b2545f7459

This fixes the director exception when running a command in the console.
author Beliar <KarstenBock@gmx.net>
date Wed, 07 Mar 2012 20:04:48 +0100
parents 0296f5f74a0f
children ab6a0fd1668a
rev   line source
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1 # This file is part of PARPG.
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2
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3 # PARPG is free software: you can redistribute it and/or modify
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4 # it under the terms of the GNU General Public License as published by
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5 # the Free Software Foundation, either version 3 of the License, or
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6 # (at your option) any later version.
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7
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8 # PARPG is distributed in the hope that it will be useful,
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9 # but WITHOUT ANY WARRANTY; without even the implied warranty of
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10 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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11 # GNU General Public License for more details.
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12
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13 # You should have received a copy of the GNU General Public License
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14 # along with PARPG. If not, see <http://www.gnu.org/licenses/>.
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15
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16 # there should be NO references to FIFE here!
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17 import sys
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18 import os.path
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19 import logging
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20 from copy import deepcopy
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21
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22 from fife import fife
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23 from fife.extensions.serializers.xmlobject import XMLObjectLoader
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24 from parpg.bGrease.geometry import Vec2d
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25 from serializers import XmlSerializer
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26
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27 from parpg import vfs
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28 from gamestate import GameState
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29 from gamemap import GameMap
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30 from common.utils import locateFiles
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31 from common.utils import parseBool
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32 from parpg.dialogueparsers import YamlDialogueParser, DialogueFormatError
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33 from parpg.entities import createEntity
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34 from parpg import behaviours
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35 from parpg import components
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36 from parpg.components import fifeagent, container, equip, character_statistics
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37 import characterstatistics as char_stats
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38
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39 try:
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40 import xml.etree.cElementTree as ElementTree
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41 except ImportError:
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42 import xml.etree.ElementTree as ElementTree
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43
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44 import yaml
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45
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46 logger = logging.getLogger('gamemodel')
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47
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48 class GameModel(object):
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49 """GameModel holds the logic for the game.
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50 Since some data (object position and so forth) is held in the
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51 fife, and would be pointless to replicate, we hold a instance of
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52 the fife view here. This also prevents us from just having a
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53 function heavy controller."""
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54 ALL_AGENTS_KEY = "All"
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55 MAX_ID_NUMBER = 1000
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56 GENERIC_ITEM_GFX = "generic_item"
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57 DEFAULT_STAT_VALUE = 50
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58
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59 def __init__(self, engine, settings):
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60 """Initialize the instance.
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61 @param engine: A fife.Engine object
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62 @type emgome: fife.Engine
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63 @param setting: The applications settigns
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64 @type setting: parpg.settings.Settings object
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65 @return: None"""
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66 self.settings = settings
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67
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68 self.map_change = False
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69 self.load_saver = False
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70 self.savegame = None
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71 quests_directory = settings.get("parpg", "QuestsPath")
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72 self.game_state = GameState(quests_dir=quests_directory)
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73 #self.game_state.quest_engine =
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74 #self.game_state.quest_engine.readQuests()
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75 self.pc_run = 1
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76 self.target_position = None
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77 self.target_map_name = None
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78 self.object_db = {}
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79 self.active_map = None
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80 self.map_files = {}
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81 self.agents = {}
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82 self.agents[self.ALL_AGENTS_KEY] = {}
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83 self.items = {}
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84 self.engine = engine
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85 self.fife_model = engine.getModel()
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86
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87 # set values from settings
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88 maps_directory = settings.get("parpg", "MapsPath")
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89 self.game_state.maps_file = '/'.join([maps_directory,
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90 settings.get("parpg", "MapsFile")])
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91 self.all_agents_file = '/'.join([maps_directory,
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92 settings.get("parpg", "AllAgentsFile")])
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93 objects_directory = self.settings.get("parpg", "ObjectsPath")
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94 self.objects_directory = objects_directory
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95 self.object_db_file = '/'.join([objects_directory,
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96 settings.get("parpg", "ObjectDatabaseFile")])
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97 self.dialogue_directory = settings.get("parpg", "DialoguesPath")
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98 self.dialogues = {}
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99 self.agent_import_files = {}
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100 self.obj_loader = XMLObjectLoader(self.engine)
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101 # FIXME M. George Hansen 2011-06-06: character stats scripts aren't
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102 # finished, unfortunately.
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103 # NOTE Beliar 2011-11-05 Activated the stats. Testing needed if it
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104 # works correctly, or if they are still unfinished.
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105 primary_stats_file = (
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106 vfs.VFS.open('character_scripts/primary_stats.xml')
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107 )
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108 self.primary_stats = XmlSerializer.deserialize(primary_stats_file)
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109 secondary_stats_file = (
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110 vfs.VFS.open('character_scripts/secondary_stats.xml')
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111 )
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112 self.secondary_stats = XmlSerializer.deserialize(secondary_stats_file)
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113
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114
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115 def create_stats(self, entity):
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116 for primary_stat in self.primary_stats:
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117 long_name = primary_stat.long_name
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118 entity.characterstats.primary_stats[long_name] = (
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119 char_stats.PrimaryStatisticValue(
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120 primary_stat, entity.characterstats,
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121 self.DEFAULT_STAT_VALUE)
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122 )
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123 for secondary_stat in self.secondary_stats:
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124 name = secondary_stat.name
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125 entity.characterstats.secondary_stats[name] = (
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126 char_stats.SecondaryStatisticValue(secondary_stat,
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127 entity.characterstats
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128 )
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129 )
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130
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131 def checkAttributes(self, attributes, template):
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132 """Checks for attributes that where not given in the map file
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133 and fills them with values from the object database
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134 @param attributes: attributes to check
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135 @type attributes: Dictionary
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136 @param template: Template from which the values will be used
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137 @return: The modified attributes"""
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138 if self.object_db.has_key(template):
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139 db_attributes = deepcopy(self.object_db[template])
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140 for key in db_attributes.keys():
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141 if attributes.has_key(key):
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142 tmp_attributes = db_attributes[key]
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143 tmp_attributes.update(attributes[key])
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144 attributes[key] = tmp_attributes
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145 else:
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146 attributes[key] = db_attributes[key]
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147 return attributes
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148
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149 def isIDUsed(self, ID):
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150 if self.game_state.hasObject(ID):
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151 return True
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152 for namespace in self.agents:
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153 if ID in self.agents[namespace]:
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154 return True
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155 return False
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156
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157 def createUniqueID(self, ID):
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158 if self.isIDUsed(ID):
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159 id_number = 1
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160 while self.isIDUsed(ID + "_" + str(id_number)):
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161 id_number += 1
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162 if id_number > self.MAX_ID_NUMBER:
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163 raise ValueError(
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164 "Number exceeds MAX_ID_NUMBER:" +
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165 str(self.MAX_ID_NUMBER)
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166 )
0
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167
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168 ID = ID + "_" + str(id_number)
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169 return ID
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170
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171 def moveObject(self, object_id, new_map):
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172 """Moves the object to a new map, or in a container
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173 @param object_id: ID of the object
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174 @type object_id: str
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175 @param new_map: ID of the new map, or None
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176 @type object_id: str """
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177 game_object = self.deleteObject(object_id)
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178 self.game_state.addObject(object_id, new_map, game_object)
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179
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180 def deleteObject(self, object_id):
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181 """Removes an object from the game
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182 @param object_id: ID of the object
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183 @type object_id: str """
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184 if self.agents["All"].has_key(object_id):
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185 del self.agents["All"][object_id]
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186 else:
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187 del self.items[object_id]
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188 return self.game_state.deleteObject(object_id)
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189
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190 def save(self, path, filename):
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191 """Writes the saver to a file.
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192 @type filename: string
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193 @param filename: the name of the file to write to
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194 @return: None"""
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195 fname = '/'.join([path, filename])
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196 try:
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197 save_file = open(fname, 'w')
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198 except(IOError):
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199 sys.stderr.write("Error: Can't create save game: " + fname + "\n")
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200 return
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201
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202 save_state = {}
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203 save_state["Agents"] = self.agents
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204 save_state["Items"] = self.items
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205 save_state["GameState"] = self.game_state.getStateForSaving()
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206
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207 yaml.dump(save_state, save_file)
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208
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209 save_file.close()
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210
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211 def load(self, path, filename):
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212 """Loads a saver from a file.
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213 @type filename: string
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214 @param filename: the name of the file (including path) to load from
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215 @return: None"""
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216 fname = os.path.join(path, filename)
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217
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218 try:
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219 load_file = open(fname, 'r')
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220 except(IOError):
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221 sys.stderr.write("Error: Can't find save game file '" + fname + "'\n")
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222 return
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223 self.deleteMaps()
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224 self.clearAgents()
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225
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226 save_state = yaml.load(load_file)
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227 self.game_state.restoreFromState(save_state["GameState"])
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228 maps = save_state["Agents"]
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229 for map_name in maps:
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230 for agent_name in maps[map_name]:
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231 agent = {agent_name:maps[map_name][agent_name]}
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232 self.addAgent(map_name, agent)
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233 self.items = save_state["Items"]
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234
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235 load_file.close()
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236
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237 def teleport(self, agent, position):
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238 """Called when a an agent is moved instantly to a new position.
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239 The setting of position may wan to be created as its own method down
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240 the road.
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241 @type position: String Tuple
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242 @param position: X,Y coordinates passed from engine.changeMap
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243 @return: fife.Location"""
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244 logging.debug(position)
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245 coord = fife.DoublePoint3D(float(position[0]), float(position[1]), 0)
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246 location = fife.Location(self.active_map.agent_layer)
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247 location.setMapCoordinates(coord)
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248 agent.teleport(location)
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249
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250 def getObjectAtCoords(self, coords):
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251 """Get the object which is at the given coords
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252 @type coords: fife.Screenpoint
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253 @param coords: Coordinates where to check for an object
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254 @rtype: fife.Object
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255 @return: An object or None"""
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256 instances = self.active_map.cameras[
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257 self.active_map.my_cam_id].\
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258 getMatchingInstances(coords, self.active_map.agent_layer)
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259 # no object returns an empty tuple
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260 if(instances != ()):
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261 front_y = 0
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262
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263
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264 for obj in instances:
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265 # check to see if this in our list at all
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266 if(self.objectActive(obj.getId())):
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267 # check if the object is on the foreground
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268 obj_map_coords = \
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269 obj.getLocation().getMapCoordinates()
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270 obj_screen_coords = self.active_map.\
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271 cameras[self.active_map.my_cam_id]\
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272 .toScreenCoordinates(obj_map_coords)
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273
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274 if obj_screen_coords.y > front_y:
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275 #Object on the foreground
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276 front_y = obj_screen_coords.y
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277 return obj
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278 else:
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279 return None
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280 else:
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281 return None
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282
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283 def getCoords(self, click):
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284 """Get the map location x, y coordinates from the screen coordinates
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285 @type click: fife.ScreenPoint
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286 @param click: Screen coordinates
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287 @rtype: fife.Location
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288 @return: The map coordinates"""
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289 coord = self.active_map.cameras[self.active_map.my_cam_id].\
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290 toMapCoordinates(click, False)
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291 coord.z = 0
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292 location = fife.Location(self.active_map.agent_layer)
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293 location.setMapCoordinates(coord)
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294 return location
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295
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296 def pause(self, paused):
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297 """ Pause/Unpause the game
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298 @return: nothing"""
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299 if self.active_map:
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300 self.active_map.pause(paused)
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301
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302 def togglePause(self):
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303 """ Toggle paused state.
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304 @return: nothing"""
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305 self.active_map.togglePause()
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306
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307 def isPaused(self):
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308 """Returns wheter the game is paused or not"""
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309 return self.active_map.isPaused()
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310
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311 def readMapFiles(self):
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312 """Read all a available map-files and store them"""
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313 maps_file = vfs.VFS.open(self.game_state.maps_file)
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314 self.map_files = yaml.load(maps_file)["Maps"]
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315
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316 def addAgent(self, namespace, agent):
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317 """Adds an agent to the agents dictionary
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318 @param namespace: the namespace where the agent is to be added to
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319 @type namespace: str
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320 @param agent: The agent to be added
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321 @type agent: dict """
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322 from fife.extensions.serializers.xml_loader_tools import loadImportFile
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323 if not self.agents.has_key(namespace):
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324 self.agents[namespace] = {}
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325
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326 agent_values = agent.values()[0]
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327 unique_agent_id = self.createUniqueID(agent.keys()[0])
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328 del agent[agent.keys()[0]]
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329 agent[unique_agent_id] = agent_values
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330 self.agents[namespace].update(agent)
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331 object_model = ""
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332 if agent_values["Entity"].has_key("graphics") \
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333 and agent_values["Entity"]["graphics"].has_key("gfx"):
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334 object_model = agent_values["Entity"]["graphics"]["gfx"]
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335 elif agent_values.has_key("Template"):
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336 template = self.object_db[agent_values["Template"]]
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337 object_model = template["graphics"]["gfx"]
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338 else:
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339 object_model = self.GENERIC_ITEM_GFX
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340 import_file = self.agent_import_files[object_model]
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341 loadImportFile(self.obj_loader, import_file, self.engine)
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342
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343 def readAgentsOfMap(self, map_name):
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344 """Read the agents of the map
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345 @param map_name: Name of the map
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346 @type map_name: str """
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347 #Get the agents of the map
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348 map_agents_file = self.map_files[map_name].\
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349 replace(".xml", "_agents.yaml")
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350 agents_data = vfs.VFS.open(map_agents_file)
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351 agents = yaml.load_all(agents_data)
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352 self.agents[map_name] = {}
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353 for agent in agents:
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354 if not agent == None:
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355 self.addAgent(map_name, agent)
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356
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357 def readScriptsOfMap(self, map_name, world):
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358 """Read the scripts of the map
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359 @param map_name: Name of the map
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360 @type map_name: str
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361 @param world: The current active world
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362 @type world: parpg.world.World"""
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363 map_scripts_file = (
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364 self.map_files[map_name].replace(".xml", "_scripts.yaml")
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365 )
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366 if vfs.VFS.exists(map_scripts_file):
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367 scripts_file = vfs.VFS.open(map_scripts_file)
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368 scripts_data = yaml.load(scripts_file)
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369 scripts = (scripts_data["Scripts"])
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370 conditions = (
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371 scripts_data["Conditions"] if
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372 scripts_data.has_key("Conditions") else ()
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373 )
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374 scripting = world.systems.scripting
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375 for name, actions in scripts.iteritems():
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376 scripting.setScript(name, actions)
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377 for condition in conditions:
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378 scripting.addCondition(*condition)
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379
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380 def readAllAgents(self):
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381 """Read the agents of the all_agents_file and store them"""
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382 agents_file = vfs.VFS.open(self.all_agents_file)
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383 agents = yaml.load_all(agents_file)
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384 for agent in agents:
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385 if agent is not None:
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386 self.addAgent(self.ALL_AGENTS_KEY, agent)
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387
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388 def getAgentsOfMap(self, map_name):
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389 """Returns the agents that are on the given map
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390 @param map_name: Name of the map
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391 @type map_name: str
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392 @return: A dictionary with the agents of the map"""
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393 if not self.agents.has_key(map_name):
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394 return {}
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395 ret_dict = self.agents[map_name].copy()
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396 for agent_name, agent_value in self.agents[self.ALL_AGENTS_KEY]\
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397 .iteritems():
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398 if agent_value["Map"] == map_name:
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399 ret_dict[agent_name] = agent_value
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400 return ret_dict
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401
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402 def getAgentsOfActiveMap(self):
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403 """Returns the agents that are on active map
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404 @return: A dictionary with the agents of the map """
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405 return self.getAgentsOfMap(self.active_map.map.getId())
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406
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407 def clearAgents(self):
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408 """Resets the agents dictionary"""
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409 self.agents = {}
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410 self.agents[self.ALL_AGENTS_KEY] = {}
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411
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412 def loadMap(self, map_name):
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413 """Load a new map.
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414 @type map_name: string
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415 @param map_name: Name of the map to load
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416 @return: None"""
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417 if not map_name in self.game_state.maps:
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418 map_file = self.map_files[map_name]
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419 new_map = GameMap(self.engine, self)
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420 self.game_state.maps[map_name] = new_map
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421 new_map.load(map_file)
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422
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423 def createAgent(self, agent, inst_id, world):
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424 if self.game_state.hasObject(inst_id):
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425 return None
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426 entity_data = deepcopy(agent["Entity"])
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427 entity_data["fifeagent"] = {}
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428 template = None
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429 if agent.has_key("Template"):
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430 template = agent["Template"]
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431 entity_data = self.checkAttributes(entity_data, template)
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432 object_id = (entity_data["graphics"]["gfx"]
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433 if entity_data.has_key("graphics") and
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434 entity_data["graphics"].has_key("gfx")
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435 else self.GENERIC_ITEM_GFX
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436 )
0
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437 map_obj = self.fife_model.getObject(str(object_id), "PARPG")
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438 if not map_obj:
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439 logging.warning("Object with inst_id={0}, ns=PARPG, "
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440 "could not be found. "
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441 "Omitting...".format(str(object_id)))
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442
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443 x_pos = agent["Position"][0]
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444 y_pos = agent["Position"][1]
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445 z_pos = agent["Position"][2] if len(agent["Position"]) == 3 \
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parents:
diff changeset
446 else 0.0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
447 stack_pos = agent["Stackposition"] if \
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
448 agent.has_key("StackPosition") \
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
449 else None
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
450 inst = self.active_map.agent_layer.\
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
451 createInstance(map_obj,
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
452 fife.ExactModelCoordinate(x_pos,
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
453 y_pos,
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
454 z_pos),
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
455 inst_id)
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
456 inst.setId(inst_id)
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
457
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
458 rotation = agent["Rotation"]
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
459 inst.setRotation(rotation)
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
460
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
461 fife.InstanceVisual.create(inst)
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
462 if (stack_pos):
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
463 inst.get2dGfxVisual().setStackPosition(int(stack_pos))
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
464
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
465 if (map_obj.getAction('default')):
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
466 target = fife.Location(self.active_map.agent_layer)
61
2727d6b78978 Implemented creation of dynamic entities.
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diff changeset
467 inst.act('default', target, True)
2727d6b78978 Implemented creation of dynamic entities.
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parents: 57
diff changeset
468
90
4a8a0cd7f79a Added Behaviour component.
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parents: 89
diff changeset
469 if entity_data.has_key("behaviour"):
4a8a0cd7f79a Added Behaviour component.
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parents: 89
diff changeset
470 entity_data["fifeagent"]["behaviour"] = \
4a8a0cd7f79a Added Behaviour component.
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parents: 89
diff changeset
471 getattr(behaviours,
4a8a0cd7f79a Added Behaviour component.
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diff changeset
472 entity_data["behaviour"]["behaviour_type"])()
61
2727d6b78978 Implemented creation of dynamic entities.
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parents: 57
diff changeset
473 else:
2727d6b78978 Implemented creation of dynamic entities.
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parents: 57
diff changeset
474 entity_data["fifeagent"]["behaviour"] = behaviours.Base()
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
475 if self.dialogues.has_key(inst_id):
61
2727d6b78978 Implemented creation of dynamic entities.
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diff changeset
476 entity_data["dialogue"] = {}
132
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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diff changeset
477 entity_data["dialogue"]["dialogue"] = self.dialogues[inst_id]
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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diff changeset
478 if (entity_data.has_key("containable") and not
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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diff changeset
479 entity_data["containable"].has_key("item_type")
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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diff changeset
480 ):
155
f017f8cac2c2 Statistics are being saved and loaded.
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diff changeset
481 entity_data["containable"]["item_type"] = template
f017f8cac2c2 Statistics are being saved and loaded.
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diff changeset
482
150
80672955ab70 PARPG now works with, and needs Fife 0.3.3.
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diff changeset
483 obj = self.createMapObject(self.active_map.agent_layer,
80672955ab70 PARPG now works with, and needs Fife 0.3.3.
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diff changeset
484 entity_data, inst_id, world)
75
9e03f7816061 (Re)added setting of inventory and equipment in the object files.
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diff changeset
485
155
f017f8cac2c2 Statistics are being saved and loaded.
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diff changeset
486 if agent.has_key("Statistics"):
f017f8cac2c2 Statistics are being saved and loaded.
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diff changeset
487 self.create_stats(obj)
f017f8cac2c2 Statistics are being saved and loaded.
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parents: 154
diff changeset
488 for name, val in agent["Statistics"].iteritems():
f017f8cac2c2 Statistics are being saved and loaded.
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parents: 154
diff changeset
489 obj.characterstats.primary_stats[name].value = val
f017f8cac2c2 Statistics are being saved and loaded.
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parents: 154
diff changeset
490
75
9e03f7816061 (Re)added setting of inventory and equipment in the object files.
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parents: 65
diff changeset
491 if agent.has_key("Inventory"):
9e03f7816061 (Re)added setting of inventory and equipment in the object files.
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diff changeset
492 inv = agent["Inventory"]
132
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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diff changeset
493 self.createInventoryItems(inv, obj, world)
75
9e03f7816061 (Re)added setting of inventory and equipment in the object files.
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diff changeset
494
9e03f7816061 (Re)added setting of inventory and equipment in the object files.
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parents: 65
diff changeset
495 if agent.has_key("Equipment"):
9e03f7816061 (Re)added setting of inventory and equipment in the object files.
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diff changeset
496 for slot, data in agent["Equipment"].iteritems():
99
6e4daff93e7d If Items in containers or being equipped have no type the game will now try to get the object using the ID.
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diff changeset
497 item = None
6e4daff93e7d If Items in containers or being equipped have no type the game will now try to get the object using the ID.
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parents: 98
diff changeset
498 if data.has_key("type"):
6e4daff93e7d If Items in containers or being equipped have no type the game will now try to get the object using the ID.
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parents: 98
diff changeset
499 item_type = data["type"]
6e4daff93e7d If Items in containers or being equipped have no type the game will now try to get the object using the ID.
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diff changeset
500 item_data = {}
6e4daff93e7d If Items in containers or being equipped have no type the game will now try to get the object using the ID.
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parents: 98
diff changeset
501 item_data = self.checkAttributes(item_data, item_type)
150
80672955ab70 PARPG now works with, and needs Fife 0.3.3.
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diff changeset
502 if (item_data.has_key("containable") and
80672955ab70 PARPG now works with, and needs Fife 0.3.3.
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diff changeset
503 item_data.has_key("equipable")):
132
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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diff changeset
504 item = self.createItem(
100
485d866a847f updateObjectDB now saves equipment and inventory too.
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diff changeset
505 self.createUniqueID(data["ID"]),
485d866a847f updateObjectDB now saves equipment and inventory too.
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diff changeset
506 item_data, world, item_type)
99
6e4daff93e7d If Items in containers or being equipped have no type the game will now try to get the object using the ID.
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parents: 98
diff changeset
507 else:
150
80672955ab70 PARPG now works with, and needs Fife 0.3.3.
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diff changeset
508 raise Exception(
80672955ab70 PARPG now works with, and needs Fife 0.3.3.
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diff changeset
509 "Item %s is not containable or equipable." %
80672955ab70 PARPG now works with, and needs Fife 0.3.3.
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parents: 137
diff changeset
510 item_type
80672955ab70 PARPG now works with, and needs Fife 0.3.3.
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parents: 137
diff changeset
511 )
75
9e03f7816061 (Re)added setting of inventory and equipment in the object files.
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parents: 65
diff changeset
512 else:
99
6e4daff93e7d If Items in containers or being equipped have no type the game will now try to get the object using the ID.
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parents: 98
diff changeset
513 identifier = data["ID"]
6e4daff93e7d If Items in containers or being equipped have no type the game will now try to get the object using the ID.
KarstenBock@gmx.net
parents: 98
diff changeset
514 if self.game_state.hasObject(identifier):
6e4daff93e7d If Items in containers or being equipped have no type the game will now try to get the object using the ID.
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parents: 98
diff changeset
515 item = self.game_state.getObjectById(identifier)
6e4daff93e7d If Items in containers or being equipped have no type the game will now try to get the object using the ID.
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parents: 98
diff changeset
516 else:
100
485d866a847f updateObjectDB now saves equipment and inventory too.
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parents: 99
diff changeset
517 item_data = self.items[identifier]["Entity"]
485d866a847f updateObjectDB now saves equipment and inventory too.
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parents: 99
diff changeset
518 item_type = item_data["containable"]["item_type"]
132
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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diff changeset
519 item = self.createItem(identifier, item_data,
100
485d866a847f updateObjectDB now saves equipment and inventory too.
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parents: 99
diff changeset
520 world, item_type)
99
6e4daff93e7d If Items in containers or being equipped have no type the game will now try to get the object using the ID.
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parents: 98
diff changeset
521 equip.equip(obj.equip, item.equipable, slot)
105
dc573ac08355 Fixed graphical representation of lockables, that are open, when creating the agent.
KarstenBock@gmx.net
parents: 101
diff changeset
522 if (obj.fifeagent and (obj.lockable and not obj.lockable.closed)):
dc573ac08355 Fixed graphical representation of lockables, that are open, when creating the agent.
KarstenBock@gmx.net
parents: 101
diff changeset
523 obj.fifeagent.behaviour.animate("opened", repeating=True)
99
6e4daff93e7d If Items in containers or being equipped have no type the game will now try to get the object using the ID.
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parents: 98
diff changeset
524 return obj
78
a57ec730e753 Fixed item_type not being set when creating items.
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parents: 76
diff changeset
525
132
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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parents: 131
diff changeset
526 def createInventoryItems(self, inv, obj, world):
131
d1c2d316cc25 Fixed contents of containers, that are contained in other containers, not correctly restoring.
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parents: 127
diff changeset
527 slots = inv["Slots"]
d1c2d316cc25 Fixed contents of containers, that are contained in other containers, not correctly restoring.
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parents: 127
diff changeset
528 obj.container.children = list()
d1c2d316cc25 Fixed contents of containers, that are contained in other containers, not correctly restoring.
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parents: 127
diff changeset
529 for x in xrange(slots):
d1c2d316cc25 Fixed contents of containers, that are contained in other containers, not correctly restoring.
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parents: 127
diff changeset
530 obj.container.children.append(None)
d1c2d316cc25 Fixed contents of containers, that are contained in other containers, not correctly restoring.
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parents: 127
diff changeset
531 items = inv["Items"] if inv.has_key("Items") else list()
d1c2d316cc25 Fixed contents of containers, that are contained in other containers, not correctly restoring.
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parents: 127
diff changeset
532 for data in items:
d1c2d316cc25 Fixed contents of containers, that are contained in other containers, not correctly restoring.
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parents: 127
diff changeset
533 item = None
d1c2d316cc25 Fixed contents of containers, that are contained in other containers, not correctly restoring.
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parents: 127
diff changeset
534 slot = data["Slot"] if data.has_key("Slot") else -1
d1c2d316cc25 Fixed contents of containers, that are contained in other containers, not correctly restoring.
KarstenBock@gmx.net
parents: 127
diff changeset
535 if data.has_key("type"):
d1c2d316cc25 Fixed contents of containers, that are contained in other containers, not correctly restoring.
KarstenBock@gmx.net
parents: 127
diff changeset
536 item_type = data["type"]
132
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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parents: 131
diff changeset
537 item = self.createItemByType(item_type, data["ID"], world)
131
d1c2d316cc25 Fixed contents of containers, that are contained in other containers, not correctly restoring.
KarstenBock@gmx.net
parents: 127
diff changeset
538 else:
d1c2d316cc25 Fixed contents of containers, that are contained in other containers, not correctly restoring.
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parents: 127
diff changeset
539 identifier = data["ID"]
132
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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parents: 131
diff changeset
540 item = self.createItemByID(world, identifier)
131
d1c2d316cc25 Fixed contents of containers, that are contained in other containers, not correctly restoring.
KarstenBock@gmx.net
parents: 127
diff changeset
541
d1c2d316cc25 Fixed contents of containers, that are contained in other containers, not correctly restoring.
KarstenBock@gmx.net
parents: 127
diff changeset
542 container.put_item(obj.container, item.containable, slot)
d1c2d316cc25 Fixed contents of containers, that are contained in other containers, not correctly restoring.
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parents: 127
diff changeset
543
132
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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parents: 131
diff changeset
544 def createItemByID(self, world, identifier):
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
KarstenBock@gmx.net
parents: 131
diff changeset
545 if self.game_state.hasObject(identifier):
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
KarstenBock@gmx.net
parents: 131
diff changeset
546 item = self.game_state.getObjectById(identifier)
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
KarstenBock@gmx.net
parents: 131
diff changeset
547 else:
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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parents: 131
diff changeset
548 agent_data = self.items[identifier]
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
KarstenBock@gmx.net
parents: 131
diff changeset
549 item_data = agent_data["Entity"]
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
KarstenBock@gmx.net
parents: 131
diff changeset
550 item_type = item_data["containable"]["item_type"]
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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parents: 131
diff changeset
551 item = self.createItem(identifier, item_data,
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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parents: 131
diff changeset
552 world, item_type)
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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parents: 131
diff changeset
553 if item.container and agent_data.has_key("Inventory"):
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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parents: 131
diff changeset
554 self.createInventoryItems(agent_data["Inventory"],
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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parents: 131
diff changeset
555 item, world)
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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parents: 131
diff changeset
556 return item
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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parents: 131
diff changeset
557
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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parents: 131
diff changeset
558 def createItemByType(self, item_type, identifier, world):
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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parents: 131
diff changeset
559 item_data = {}
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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parents: 131
diff changeset
560 item_data = self.checkAttributes(item_data, item_type)
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
KarstenBock@gmx.net
parents: 131
diff changeset
561 if item_data.has_key("containable"):
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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parents: 131
diff changeset
562 return self.createItem( self.createUniqueID(identifier),
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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parents: 131
diff changeset
563 item_data, world, item_type)
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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parents: 131
diff changeset
564 else:
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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parents: 131
diff changeset
565 raise Exception("Item %s is not containable." % item_type)
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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parents: 131
diff changeset
566
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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parents: 131
diff changeset
567 def createItem(self, identifier, item_data, world, item_type):
116
7f7f54c4077b Fixed dropping items on the map.
KarstenBock@gmx.net
parents: 108
diff changeset
568 if not item_data["description"].has_key("view_name"):
7f7f54c4077b Fixed dropping items on the map.
KarstenBock@gmx.net
parents: 108
diff changeset
569 item_data["description"]["view_name"] = (
7f7f54c4077b Fixed dropping items on the map.
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parents: 108
diff changeset
570 item_data["description"]["real_name"])
86
a9cc5559ec2a Move the identifier field from the FifeAgent component to the new General component.
KarstenBock@gmx.net
parents: 84
diff changeset
571 item = createEntity(item_data, identifier, world, None)
78
a57ec730e753 Fixed item_type not being set when creating items.
KarstenBock@gmx.net
parents: 76
diff changeset
572 item.containable.item_type = item_type
86
a9cc5559ec2a Move the identifier field from the FifeAgent component to the new General component.
KarstenBock@gmx.net
parents: 84
diff changeset
573 self.game_state.addObject(identifier, None, item)
137
53faff63037f createItem now calls UpdateObjectDB after it created the item.
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parents: 132
diff changeset
574 self.updateObjectDB(world)
78
a57ec730e753 Fixed item_type not being set when creating items.
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parents: 76
diff changeset
575 return item
75
9e03f7816061 (Re)added setting of inventory and equipment in the object files.
KarstenBock@gmx.net
parents: 65
diff changeset
576
39
3011bc71ab20 Added funcionality to load Entities from file
KarstenBock@gmx.net
parents: 2
diff changeset
577 def placeAgents(self, world):
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
578 """Places the current maps agents """
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
579 if not self.active_map:
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
580 return
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
581 agents = self.getAgentsOfMap(self.game_state.current_map_name)
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
582 for agent in agents:
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
583 if agent == "PlayerCharacter":
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parents:
diff changeset
584 continue
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parents:
diff changeset
585 if self.active_map.agent_layer.getInstances(agent):
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parents:
diff changeset
586 continue
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diff changeset
587 self.createAgent(agents[agent], agent, world)
0
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diff changeset
588
44
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diff changeset
589 def placePC(self, world):
0
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parents:
diff changeset
590 """Places the PlayerCharacter on the map"""
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591 agent = self.agents[self.ALL_AGENTS_KEY]["PlayerCharacter"]
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diff changeset
592 inst_id = "PlayerCharacter"
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diff changeset
593 self.createAgent(agent, inst_id, world)
0
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parents:
diff changeset
594
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
595 # create the PlayerCharacter agent
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
596 self.active_map.addPC()
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parents: 41
diff changeset
597 #self.game_state.getObjectById("PlayerCharacter").fifeagent.start()
0
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parents:
diff changeset
598 if agent.has_key("PeopleKnown"):
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diff changeset
599 player = self.game_state.getObjectById("PlayerCharacter")
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diff changeset
600 player.fifeagent.people_i_know = agent["PeopleKnown"]
0
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parents:
diff changeset
601
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
602 def changeMap(self, map_name, target_position = None):
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
603 """Registers for a map change on the next pump().
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parents:
diff changeset
604 @type map_name: String
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parents:
diff changeset
605 @param map_name: Id of the map to teleport to
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
606 @type map_file: String
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parents:
diff changeset
607 @param map_file: Filename of the map to teleport to
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
608 @type target_position: Tuple
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
609 @param target_position: Position of PlayerCharacter on target map.
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diff changeset
610 @return None"""
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
611 # set the parameters for the map change if moving to a new map
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parents:
diff changeset
612 if map_name != self.game_state.current_map_name:
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parents:
diff changeset
613 self.target_map_name = map_name
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
614 self.target_position = target_position
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
615 # issue the map change
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parents:
diff changeset
616 self.map_change = True
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617
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diff changeset
618 def deleteMaps(self):
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parents:
diff changeset
619 """Clear all currently loaded maps from FIFE as well as clear our
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parents:
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620 local map cache
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diff changeset
621 @return: nothing"""
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parents:
diff changeset
622 self.engine.getModel().deleteMaps()
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
623 self.engine.getModel().deleteObjects()
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
624 self.game_state.clearObjects()
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
625 self.game_state.maps = {}
7a89ea5404b1 Initial commit of parpg-core.
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parents:
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626
161
d224bbce512a Implemented loading scripts from files.
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diff changeset
627 def setActiveMap(self, map_name, world):
0
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
628 """Sets the active map that is to be rendered.
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
629 @type map_name: String
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
630 @param map_name: The name of the map to load
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parents: 156
diff changeset
631 @param world: The active world
d224bbce512a Implemented loading scripts from files.
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parents: 156
diff changeset
632 @type world: parpg.world.World
0
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parents:
diff changeset
633 @return: None"""
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
634 # Turn off the camera on the old map before we turn on the camera
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
635 # on the new map.
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
636 self.active_map.cameras[self.active_map.my_cam_id].setEnabled(False)
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
637 # Make the new map active.
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
638 self.active_map = self.game_state.maps[map_name]
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
639 self.active_map.makeActive()
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diff changeset
640 self.game_state.current_map_name = map_name
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diff changeset
641 if not self.agents.has_key(map_name):
81b51b9d861e Fixed bug where the objects of a map where not correctly restored when changing between maps.
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parents: 107
diff changeset
642 self.readAgentsOfMap(map_name)
0
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parents:
diff changeset
643
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a9cc5559ec2a Move the identifier field from the FifeAgent component to the new General component.
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parents: 84
diff changeset
644 def createMapObject (self, layer, attributes, inst_id, world):
0
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
645 """Create an object and add it to the current map.
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
646 @type layer: fife.Layer
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
647 @param layer: FIFE layer object exists in
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
648 @type attributes: Dictionary
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
649 @param attributes: Dictionary of all object attributes
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
650 @type instance: fife.Instance
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
651 @param instance: FIFE instance corresponding to the object
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diff changeset
652 @return: The created object"""
0
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
653 # create the extra data
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
654 extra = {}
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
655 if layer is not None:
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parents: 57
diff changeset
656 extra['fifeagent'] = {}
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parents: 57
diff changeset
657 extra['fifeagent']['layer'] = layer
0
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
658
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a9cc5559ec2a Move the identifier field from the FifeAgent component to the new General component.
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parents: 84
diff changeset
659 obj = createEntity(attributes, inst_id, world, extra)
44
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parents: 41
diff changeset
660 if obj:
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diff changeset
661 self.addObject(layer, obj)
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diff changeset
662 return obj
0
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
663
7a89ea5404b1 Initial commit of parpg-core.
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diff changeset
664 def addPC(self, layer, player_char):
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
665 """Add the PlayerCharacter to the map
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
666 @type layer: fife.Layer
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
667 @param layer: FIFE layer object exists in
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
668 @type player_char: PlayerCharacter
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
669 @param player_char: PlayerCharacter object
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
670 @type instance: fife.Instance
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
671 @param instance: FIFE instance of PlayerCharacter
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
672 @return: None"""
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
673 # For now we copy the PlayerCharacter,
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
674 # in the future we will need to copy
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
675 # PlayerCharacter specifics between the different PlayerCharacter's
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diff changeset
676 player = self.game_state.getObjectById("PlayerCharacter")
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diff changeset
677 player.fifeagent = player_char
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diff changeset
678 player.fifeagent.setup()
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diff changeset
679 player.fifeagent.behaviour.speed = self.settings.parpg.PCSpeed
0
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parents:
diff changeset
680
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
681
61
2727d6b78978 Implemented creation of dynamic entities.
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parents: 57
diff changeset
682 def addObject(self, layer, obj):
0
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
683 """Adds an object to the map.
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
684 @type layer: fife.Layer
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
685 @param layer: FIFE layer object exists in
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
686 @type obj: GameObject
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
687 @param obj: corresponding object class
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
688 @type instance: fife.Instance
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
689 @param instance: FIFE instance of object
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
690 @return: None"""
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a9cc5559ec2a Move the identifier field from the FifeAgent component to the new General component.
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parents: 84
diff changeset
691 ref = self.game_state.getObjectById(obj.general.identifier,
0
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
692 self.game_state.current_map_name)
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
693 if ref is None:
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
694 # no, add it to the game state
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80672955ab70 PARPG now works with, and needs Fife 0.3.3.
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diff changeset
695 self.game_state.addObject(obj.general.identifier,
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parents: 137
diff changeset
696 self.game_state.current_map_name, obj)
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
697 else:
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
698 # yes, use the current game state data
44
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parents: 41
diff changeset
699 obj.fifeagent.pos.X = ref.X
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parents: 41
diff changeset
700 obj.fifeagent.pos.Y = ref.Y
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0411a4bcceee Fixed moving between maps.
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parents: 86
diff changeset
701 obj.fifeagent.gfx = ref.gfx
0
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
702
61
2727d6b78978 Implemented creation of dynamic entities.
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parents: 57
diff changeset
703 if obj.fifeagent.behaviour:
44
98f26f7636d8 Changes to make PARPG "runable" with grease. (With the correct modified assets)
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parents: 41
diff changeset
704 obj.fifeagent.behaviour.parent = obj
46
bf506f739322 Removed layer as attribute of BaseBehaviour and added it as a parameter to the attachToLayer method.
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parents: 44
diff changeset
705 fifeagent.setup_behaviour(obj.fifeagent)
167
b3b82c2aebee Using fife settings module again instead of our own.
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parents: 161
diff changeset
706 obj.fifeagent.behaviour.speed = self.settings.get("parpg", "PCSpeed")
46
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parents: 44
diff changeset
707 #Start the behaviour
bf506f739322 Removed layer as attribute of BaseBehaviour and added it as a parameter to the attachToLayer method.
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parents: 44
diff changeset
708 obj.fifeagent.behaviour.idle()
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
709 # create the agent
44
98f26f7636d8 Changes to make PARPG "runable" with grease. (With the correct modified assets)
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parents: 41
diff changeset
710 #obj.setup()
98f26f7636d8 Changes to make PARPG "runable" with grease. (With the correct modified assets)
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parents: 41
diff changeset
711 #obj.behaviour.speed = self.settings.parpg.PCSpeed
0
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
712 # create the PlayerCharacter agent
44
98f26f7636d8 Changes to make PARPG "runable" with grease. (With the correct modified assets)
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parents: 41
diff changeset
713 #obj.start()
98f26f7636d8 Changes to make PARPG "runable" with grease. (With the correct modified assets)
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parents: 41
diff changeset
714 #if obj.trueAttr("AnimatedContainer"):
0
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
715 # create the agent
44
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parents: 41
diff changeset
716 #obj.setup()
0
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
717
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
718 def objectActive(self, ident):
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
719 """Given the objects ID, pass back the object if it is active,
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
720 False if it doesn't exist or not displayed
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
721 @type ident: string
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
722 @param ident: ID of object
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
723 @rtype: boolean
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
724 @return: Status of result (True/False)"""
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
725 for game_object in \
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
726 self.game_state.getObjectsFromMap(self.game_state.current_map_name):
86
a9cc5559ec2a Move the identifier field from the FifeAgent component to the new General component.
KarstenBock@gmx.net
parents: 84
diff changeset
727 if (game_object.general.identifier == ident):
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
728 # we found a match
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
729 return game_object
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
730 # no match
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
731 return False
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
732
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
733 def movePlayer(self, position):
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
734 """Code called when the player should move to another location
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
735 @type position: fife.ScreenPoint
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
736 @param position: Screen position to move to
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
737 @return: None"""
150
80672955ab70 PARPG now works with, and needs Fife 0.3.3.
KarstenBock@gmx.net
parents: 137
diff changeset
738 player = self.game_state.getObjectById("PlayerCharacter")
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
739 if(self.pc_run == 1):
150
80672955ab70 PARPG now works with, and needs Fife 0.3.3.
KarstenBock@gmx.net
parents: 137
diff changeset
740 player.fifeagent.behaviour.run(position)
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
741 else:
150
80672955ab70 PARPG now works with, and needs Fife 0.3.3.
KarstenBock@gmx.net
parents: 137
diff changeset
742 player.fifeagent.behaviour.walk(position)
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
743
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
744 def teleportAgent(self, agent, position):
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
745 """Code called when an agent should teleport to another location
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
746 @type position: fife.ScreenPoint
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
747 @param position: Screen position to teleport to
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
748 @return: None"""
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
749 agent.teleport(position)
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
750 self.agents[agent.ID]["Position"] = position
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
751
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
752 def readObjectDB(self):
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
753 """Reads the Object Information Database from a file. """
2
06145a6ee387 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
754 database_file = vfs.VFS.open(self.object_db_file)
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
755 database = yaml.load_all(database_file)
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
756 for object_info in database:
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
757 self.object_db.update(object_info)
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
758
88
0411a4bcceee Fixed moving between maps.
KarstenBock@gmx.net
parents: 86
diff changeset
759 def updateObjectDB(self, world):
0411a4bcceee Fixed moving between maps.
KarstenBock@gmx.net
parents: 86
diff changeset
760 """Updates the values in the object database with the worlds values"""
0411a4bcceee Fixed moving between maps.
KarstenBock@gmx.net
parents: 86
diff changeset
761
127
18623b5c2b45 Fixed that dropped items cannot be picked up.
KarstenBock@gmx.net
parents: 125
diff changeset
762 all_agents = self.agents[self.ALL_AGENTS_KEY]
88
0411a4bcceee Fixed moving between maps.
KarstenBock@gmx.net
parents: 86
diff changeset
763 for entity in world.entities:
0411a4bcceee Fixed moving between maps.
KarstenBock@gmx.net
parents: 86
diff changeset
764 identifier = entity.general.identifier
0411a4bcceee Fixed moving between maps.
KarstenBock@gmx.net
parents: 86
diff changeset
765 agent_data = {}
0411a4bcceee Fixed moving between maps.
KarstenBock@gmx.net
parents: 86
diff changeset
766 map_id = self.game_state.getMapOfObject(identifier)
100
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
767 if map_id:
127
18623b5c2b45 Fixed that dropped items cannot be picked up.
KarstenBock@gmx.net
parents: 125
diff changeset
768 if all_agents.has_key(identifier):
100
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
769 agent_data = self.agents[self.ALL_AGENTS_KEY][identifier]
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
770 else:
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
771 agent_data = self.agents[map_id][identifier]
127
18623b5c2b45 Fixed that dropped items cannot be picked up.
KarstenBock@gmx.net
parents: 125
diff changeset
772
88
0411a4bcceee Fixed moving between maps.
KarstenBock@gmx.net
parents: 86
diff changeset
773 else:
100
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
774 if not self.items.has_key(identifier):
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
775 self.items[identifier] = {}
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
776 agent_data = self.items[identifier]
88
0411a4bcceee Fixed moving between maps.
KarstenBock@gmx.net
parents: 86
diff changeset
777 entity_data = {}
0411a4bcceee Fixed moving between maps.
KarstenBock@gmx.net
parents: 86
diff changeset
778 entity_data["general"] = {"identifier": identifier}
0411a4bcceee Fixed moving between maps.
KarstenBock@gmx.net
parents: 86
diff changeset
779 for name, component in components.components.iteritems():
90
4a8a0cd7f79a Added Behaviour component.
KarstenBock@gmx.net
parents: 89
diff changeset
780 if getattr(entity, name):
88
0411a4bcceee Fixed moving between maps.
KarstenBock@gmx.net
parents: 86
diff changeset
781 comp_data = {}
98
c0db5f521695 updateObjectDB of GameModel now uses saveable_fields.
KarstenBock@gmx.net
parents: 92
diff changeset
782 comp_vals = getattr(entity, name)
c0db5f521695 updateObjectDB of GameModel now uses saveable_fields.
KarstenBock@gmx.net
parents: 92
diff changeset
783 #Items that are in containers will be saved with them.
100
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
784 for field in component.saveable_fields:
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
785 try:
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
786 comp_data[field] = getattr(comp_vals, field)
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
787 except AttributeError:
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
788 #The entity doesn't have this specific value,
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
789 #ignore it
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
790 pass
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
791 if comp_data:
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
792 entity_data[name] = comp_data
88
0411a4bcceee Fixed moving between maps.
KarstenBock@gmx.net
parents: 86
diff changeset
793 if name == "fifeagent":
0411a4bcceee Fixed moving between maps.
KarstenBock@gmx.net
parents: 86
diff changeset
794 if entity.fifeagent.layer:
0411a4bcceee Fixed moving between maps.
KarstenBock@gmx.net
parents: 86
diff changeset
795 layer = entity.fifeagent.layer
0411a4bcceee Fixed moving between maps.
KarstenBock@gmx.net
parents: 86
diff changeset
796 inst = layer.getInstance(identifier)
0411a4bcceee Fixed moving between maps.
KarstenBock@gmx.net
parents: 86
diff changeset
797 loc = inst.getLocation().getExactLayerCoordinates()
0411a4bcceee Fixed moving between maps.
KarstenBock@gmx.net
parents: 86
diff changeset
798 agent_data["Position"] = (loc.x, loc.y, loc.z)
127
18623b5c2b45 Fixed that dropped items cannot be picked up.
KarstenBock@gmx.net
parents: 125
diff changeset
799 if all_agents.has_key(identifier):
18623b5c2b45 Fixed that dropped items cannot be picked up.
KarstenBock@gmx.net
parents: 125
diff changeset
800 agent_data["Map"] = map_id
88
0411a4bcceee Fixed moving between maps.
KarstenBock@gmx.net
parents: 86
diff changeset
801 agent_data["Rotation"] = inst.getRotation()
155
f017f8cac2c2 Statistics are being saved and loaded.
KarstenBock@gmx.net
parents: 154
diff changeset
802 elif name == "characterstats":
f017f8cac2c2 Statistics are being saved and loaded.
KarstenBock@gmx.net
parents: 154
diff changeset
803 agent_data["Statistics"] = (
f017f8cac2c2 Statistics are being saved and loaded.
KarstenBock@gmx.net
parents: 154
diff changeset
804 character_statistics.get_stat_values(
f017f8cac2c2 Statistics are being saved and loaded.
KarstenBock@gmx.net
parents: 154
diff changeset
805 entity.characterstats
f017f8cac2c2 Statistics are being saved and loaded.
KarstenBock@gmx.net
parents: 154
diff changeset
806 )["primary"]
f017f8cac2c2 Statistics are being saved and loaded.
KarstenBock@gmx.net
parents: 154
diff changeset
807 )
100
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
808 elif name == "container" and hasattr(comp_vals,
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
809 "children"):
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
810 inventory_data = {}
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
811 inventory_data["Slots"] = len(comp_vals.children)
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
812 items = []
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
813 for child in comp_vals.children:
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
814 if not child:
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
815 continue
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
816 items.append(
106
edadf3ff8a9a Added optional Slot value to the "Items" list in the agents file.
KarstenBock@gmx.net
parents: 105
diff changeset
817 {"ID": child.entity.general.identifier,
edadf3ff8a9a Added optional Slot value to the "Items" list in the agents file.
KarstenBock@gmx.net
parents: 105
diff changeset
818 "Slot": child.slot}
100
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
819 )
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
820 inventory_data["Items"] = items
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
821 agent_data["Inventory"] = inventory_data
88
0411a4bcceee Fixed moving between maps.
KarstenBock@gmx.net
parents: 86
diff changeset
822 elif name == "equip":
100
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
823 equip_data = {}
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
824 for field in component.fields:
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
825 if(hasattr(comp_vals, field)):
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
826 equipable = getattr(comp_vals, field)
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
827 if equipable:
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
828 equip_data[field] = {
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
829 "ID":
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
830 equipable.entity.general.identifier
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
831 }
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
832 agent_data["Equipment"] = equip_data
155
f017f8cac2c2 Statistics are being saved and loaded.
KarstenBock@gmx.net
parents: 154
diff changeset
833 agent_data["Entity"] = entity_data
88
0411a4bcceee Fixed moving between maps.
KarstenBock@gmx.net
parents: 86
diff changeset
834
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
835 def getAgentImportFiles(self):
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
836 """Searches the agents directory for import files """
2
06145a6ee387 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
837 filepaths = locateFiles("*.xml", self.objects_directory)
06145a6ee387 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
838 for filepath in filepaths:
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
839 try:
2
06145a6ee387 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
840 xml_file = vfs.VFS.open(filepath)
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
841 root = ElementTree.parse(xml_file).getroot()
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
842 if root.tag == "object":
2
06145a6ee387 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
843 self.agent_import_files[root.attrib["id"]] = filepath
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
844 except SyntaxError as error:
2
06145a6ee387 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
845 logging.error("Error parsing file {0}: {1}".format(filepath,
06145a6ee387 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
846 error))
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
847
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
848 def getDialogues(self):
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
849 """Searches the dialogue directory for dialogues """
2
06145a6ee387 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
850 files = locateFiles("*.yaml", self.dialogue_directory)
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
851 dialogue_parser = YamlDialogueParser()
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
852 for dialogue_filepath in files:
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
853 # Note Technomage 2010-11-13: the new DialogueEngine uses its own
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
854 # parser now, YamlDialogueParser.
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
855 # dialogues = yaml.load_all(file(dialogue_file, "r"))
2
06145a6ee387 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
856 dialogue_file = vfs.VFS.open(dialogue_filepath)
06145a6ee387 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
857 try:
06145a6ee387 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
858 dialogue = dialogue_parser.load(dialogue_file)
06145a6ee387 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
859 except DialogueFormatError as error:
06145a6ee387 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
860 logging.error('unable to load dialogue file {0}: {1}'
06145a6ee387 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
861 .format(dialogue_filepath, error))
06145a6ee387 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
862 else:
06145a6ee387 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
863 self.dialogues[dialogue.npc_name] = dialogue
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
864 # Note Technomage 2010-11-13: the below code is used to load
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
865 # multiple dialogues from a single file. Is this functionality
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
866 # used/necessary?
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
867 # for dialogue in dialogues:
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
868 # self.dialogues[dialogue["NPC"]] = dialogue