annotate gamemodel.py @ 150:80672955ab70

PARPG now works with, and needs Fife 0.3.3.
author KarstenBock@gmx.net
date Tue, 11 Oct 2011 14:47:37 +0200
parents 53faff63037f
children 4dc7951c3bfc
rev   line source
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1 # This file is part of PARPG.
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2
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3 # PARPG is free software: you can redistribute it and/or modify
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4 # it under the terms of the GNU General Public License as published by
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5 # the Free Software Foundation, either version 3 of the License, or
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6 # (at your option) any later version.
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7
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8 # PARPG is distributed in the hope that it will be useful,
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9 # but WITHOUT ANY WARRANTY; without even the implied warranty of
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10 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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11 # GNU General Public License for more details.
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12
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13 # You should have received a copy of the GNU General Public License
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14 # along with PARPG. If not, see <http://www.gnu.org/licenses/>.
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15
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16 # there should be NO references to FIFE here!
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17 import sys
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18 import os.path
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19 import logging
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20 from copy import deepcopy
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21
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22 from fife import fife
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23 from fife.extensions.serializers.xmlobject import XMLObjectLoader
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24 from parpg.bGrease.geometry import Vec2d
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25
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26 from parpg import vfs
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27 from gamestate import GameState
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28 from gamemap import GameMap
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29 from common.utils import locateFiles
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30 from common.utils import parseBool
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31 from parpg.dialogueparsers import YamlDialogueParser, DialogueFormatError
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32 from parpg.entities import createEntity
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33 from parpg import behaviours
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34 from parpg import components
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35 from parpg.components import fifeagent, container, equip
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36
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37 try:
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38 import xml.etree.cElementTree as ElementTree
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39 except ImportError:
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40 import xml.etree.ElementTree as ElementTree
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41
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42 import yaml
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43
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44 logger = logging.getLogger('gamemodel')
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45
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46 class GameModel(object):
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47 """GameModel holds the logic for the game.
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48 Since some data (object position and so forth) is held in the
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49 fife, and would be pointless to replicate, we hold a instance of
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50 the fife view here. This also prevents us from just having a
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51 function heavy controller."""
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52 ALL_AGENTS_KEY = "All"
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53 MAX_ID_NUMBER = 1000
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54 GENERIC_ITEM_GFX = "generic_item"
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55
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56 def __init__(self, engine, settings):
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57 """Initialize the instance.
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58 @param engine: A fife.Engine object
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59 @type emgome: fife.Engine
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60 @param setting: The applications settigns
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61 @type setting: parpg.settings.Settings object
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62 @return: None"""
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63 self.settings = settings
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64
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65 self.map_change = False
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66 self.load_saver = False
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67 self.savegame = None
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68 quests_directory = settings.parpg.QuestsPath
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69 self.game_state = GameState(quests_dir=quests_directory)
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70 #self.game_state.quest_engine =
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71 #self.game_state.quest_engine.readQuests()
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72 self.pc_run = 1
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73 self.target_position = None
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74 self.target_map_name = None
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75 self.object_db = {}
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76 self.active_map = None
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77 self.map_files = {}
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78 self.agents = {}
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79 self.agents[self.ALL_AGENTS_KEY] = {}
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80 self.items = {}
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81 self.engine = engine
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82 self.fife_model = engine.getModel()
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83
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84 # set values from settings
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85 maps_directory = settings.parpg.MapsPath
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86 self.game_state.maps_file = '/'.join([maps_directory,
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87 settings.parpg.MapsFile])
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88 self.all_agents_file = '/'.join([maps_directory,
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89 settings.parpg.AllAgentsFile])
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90 objects_directory = self.settings.parpg.ObjectsPath
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91 self.objects_directory = objects_directory
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92 self.object_db_file = '/'.join([objects_directory,
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93 settings.parpg.ObjectDatabaseFile])
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94 self.dialogue_directory = settings.parpg.DialoguesPath
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95 self.dialogues = {}
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96 self.agent_import_files = {}
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97 self.obj_loader = XMLObjectLoader(self.engine)
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98
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99 def checkAttributes(self, attributes, template):
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100 """Checks for attributes that where not given in the map file
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101 and fills them with values from the object database
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102 @param attributes: attributes to check
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103 @type attributes: Dictionary
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104 @param template: Template from which the values will be used
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105 @return: The modified attributes"""
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106 if self.object_db.has_key(template):
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107 db_attributes = deepcopy(self.object_db[template])
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108 for key in db_attributes.keys():
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109 if attributes.has_key(key):
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110 tmp_attributes = db_attributes[key]
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111 tmp_attributes.update(attributes[key])
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112 attributes[key] = tmp_attributes
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113 else:
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114 attributes[key] = db_attributes[key]
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115 return attributes
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116
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117 def isIDUsed(self, ID):
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118 if self.game_state.hasObject(ID):
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119 return True
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120 for namespace in self.agents:
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121 if ID in self.agents[namespace]:
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122 return True
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123 return False
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124
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125 def createUniqueID(self, ID):
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126 if self.isIDUsed(ID):
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127 id_number = 1
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128 while self.isIDUsed(ID + "_" + str(id_number)):
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129 id_number += 1
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130 if id_number > self.MAX_ID_NUMBER:
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131 raise ValueError(
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132 "Number exceeds MAX_ID_NUMBER:" +
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133 str(self.MAX_ID_NUMBER)
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134 )
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135
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136 ID = ID + "_" + str(id_number)
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137 return ID
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138
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139 def moveObject(self, object_id, new_map):
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140 """Moves the object to a new map, or in a container
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141 @param object_id: ID of the object
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142 @type object_id: str
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143 @param new_map: ID of the new map, or None
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144 @type object_id: str """
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145 game_object = self.deleteObject(object_id)
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146 self.game_state.addObject(object_id, new_map, game_object)
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147
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148 def deleteObject(self, object_id):
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149 """Removes an object from the game
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150 @param object_id: ID of the object
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151 @type object_id: str """
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152 if self.agents["All"].has_key(object_id):
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153 del self.agents["All"][object_id]
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154 else:
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155 del self.items[object_id]
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156 return self.game_state.deleteObject(object_id)
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157
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158 def save(self, path, filename):
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159 """Writes the saver to a file.
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160 @type filename: string
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161 @param filename: the name of the file to write to
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162 @return: None"""
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163 fname = '/'.join([path, filename])
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164 try:
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165 save_file = open(fname, 'w')
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166 except(IOError):
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167 sys.stderr.write("Error: Can't create save game: " + fname + "\n")
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168 return
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169
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170 save_state = {}
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171 save_state["Agents"] = self.agents
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172 save_state["Items"] = self.items
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173 save_state["GameState"] = self.game_state.getStateForSaving()
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174
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175 yaml.dump(save_state, save_file)
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176
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177 save_file.close()
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178
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179 def load(self, path, filename):
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180 """Loads a saver from a file.
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181 @type filename: string
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182 @param filename: the name of the file (including path) to load from
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183 @return: None"""
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184 fname = '/'.join([path, filename])
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185
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186 try:
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187 load_file = open(fname, 'r')
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188 except(IOError):
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189 sys.stderr.write("Error: Can't find save game file\n")
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190 return
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191 self.deleteMaps()
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192 self.clearAgents()
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193
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194 save_state = yaml.load(load_file)
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195 self.game_state.restoreFromState(save_state["GameState"])
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196 maps = save_state["Agents"]
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197 for map_name in maps:
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198 for agent_name in maps[map_name]:
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199 agent = {agent_name:maps[map_name][agent_name]}
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200 self.addAgent(map_name, agent)
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201 self.items = save_state["Items"]
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202
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203 load_file.close()
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204
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205 def teleport(self, agent, position):
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206 """Called when a an agent is moved instantly to a new position.
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207 The setting of position may wan to be created as its own method down
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208 the road.
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209 @type position: String Tuple
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210 @param position: X,Y coordinates passed from engine.changeMap
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211 @return: fife.Location"""
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212 logging.debug(position)
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213 coord = fife.DoublePoint3D(float(position[0]), float(position[1]), 0)
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214 location = fife.Location(self.active_map.agent_layer)
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215 location.setMapCoordinates(coord)
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216 agent.teleport(location)
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217
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218 def getObjectAtCoords(self, coords):
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219 """Get the object which is at the given coords
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220 @type coords: fife.Screenpoint
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221 @param coords: Coordinates where to check for an object
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222 @rtype: fife.Object
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223 @return: An object or None"""
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224 instances = self.active_map.cameras[
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225 self.active_map.my_cam_id].\
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226 getMatchingInstances(coords, self.active_map.agent_layer)
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227 # no object returns an empty tuple
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228 if(instances != ()):
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229 front_y = 0
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230
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231
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232 for obj in instances:
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233 # check to see if this in our list at all
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234 if(self.objectActive(obj.getId())):
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235 # check if the object is on the foreground
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236 obj_map_coords = \
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237 obj.getLocation().getMapCoordinates()
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238 obj_screen_coords = self.active_map.\
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239 cameras[self.active_map.my_cam_id]\
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240 .toScreenCoordinates(obj_map_coords)
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241
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242 if obj_screen_coords.y > front_y:
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243 #Object on the foreground
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244 front_y = obj_screen_coords.y
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245 return obj
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246 else:
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247 return None
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248 else:
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249 return None
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250
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251 def getCoords(self, click):
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252 """Get the map location x, y coordinates from the screen coordinates
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253 @type click: fife.ScreenPoint
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254 @param click: Screen coordinates
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255 @rtype: fife.Location
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256 @return: The map coordinates"""
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257 coord = self.active_map.cameras[self.active_map.my_cam_id].\
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258 toMapCoordinates(click, False)
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259 coord.z = 0
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260 location = fife.Location(self.active_map.agent_layer)
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261 location.setMapCoordinates(coord)
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262 return location
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263
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264 def pause(self, paused):
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265 """ Pause/Unpause the game
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266 @return: nothing"""
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267 if self.active_map:
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268 self.active_map.pause(paused)
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269
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270 def togglePause(self):
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271 """ Toggle paused state.
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272 @return: nothing"""
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273 self.active_map.togglePause()
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274
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275 def isPaused(self):
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276 """Returns wheter the game is paused or not"""
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277 return self.active_map.isPaused()
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278
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279 def readMapFiles(self):
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280 """Read all a available map-files and store them"""
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281 maps_file = vfs.VFS.open(self.game_state.maps_file)
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282 self.map_files = yaml.load(maps_file)["Maps"]
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283
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284 def addAgent(self, namespace, agent):
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285 """Adds an agent to the agents dictionary
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286 @param namespace: the namespace where the agent is to be added to
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287 @type namespace: str
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288 @param agent: The agent to be added
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289 @type agent: dict """
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290 from fife.extensions.serializers.xml_loader_tools import loadImportFile
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291 if not self.agents.has_key(namespace):
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292 self.agents[namespace] = {}
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293
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294 agent_values = agent.values()[0]
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295 unique_agent_id = self.createUniqueID(agent.keys()[0])
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296 del agent[agent.keys()[0]]
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297 agent[unique_agent_id] = agent_values
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298 self.agents[namespace].update(agent)
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299 object_model = ""
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300 if agent_values["Entity"].has_key("graphics") \
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301 and agent_values["Entity"]["graphics"].has_key("gfx"):
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302 object_model = agent_values["Entity"]["graphics"]["gfx"]
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303 elif agent_values.has_key("Template"):
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304 template = self.object_db[agent_values["Template"]]
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305 object_model = template["graphics"]["gfx"]
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306 else:
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307 object_model = self.GENERIC_ITEM_GFX
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308 import_file = self.agent_import_files[object_model]
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309 loadImportFile(self.obj_loader, import_file, self.engine)
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310
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311 def readAgentsOfMap(self, map_name):
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312 """Read the agents of the map
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313 @param map_name: Name of the map
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314 @type map_name: str """
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315 #Get the agents of the map
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316 map_agents_file = self.map_files[map_name].\
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317 replace(".xml", "_agents.yaml")
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318 agents_data = vfs.VFS.open(map_agents_file)
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319 agents = yaml.load_all(agents_data)
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320 self.agents[map_name] = {}
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321 for agent in agents:
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322 if not agent == None:
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323 self.addAgent(map_name, agent)
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324
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325 def readAllAgents(self):
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326 """Read the agents of the all_agents_file and store them"""
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327 agents_file = vfs.VFS.open(self.all_agents_file)
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328 agents = yaml.load_all(agents_file)
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329 for agent in agents:
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330 if agent is not None:
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331 self.addAgent(self.ALL_AGENTS_KEY, agent)
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332
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333 def getAgentsOfMap(self, map_name):
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334 """Returns the agents that are on the given map
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335 @param map_name: Name of the map
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336 @type map_name: str
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337 @return: A dictionary with the agents of the map"""
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338 if not self.agents.has_key(map_name):
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339 return {}
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340 ret_dict = self.agents[map_name].copy()
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341 for agent_name, agent_value in self.agents[self.ALL_AGENTS_KEY]\
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342 .iteritems():
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343 if agent_value["Map"] == map_name:
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344 ret_dict[agent_name] = agent_value
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345 return ret_dict
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346
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347 def getAgentsOfActiveMap(self):
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348 """Returns the agents that are on active map
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349 @return: A dictionary with the agents of the map """
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350 return self.getAgentsOfMap(self.active_map.map.getId())
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351
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352 def clearAgents(self):
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353 """Resets the agents dictionary"""
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354 self.agents = {}
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355 self.agents[self.ALL_AGENTS_KEY] = {}
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356
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357 def loadMap(self, map_name):
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358 """Load a new map.
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359 @type map_name: string
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360 @param map_name: Name of the map to load
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361 @return: None"""
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362 if not map_name in self.game_state.maps:
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363 map_file = self.map_files[map_name]
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364 new_map = GameMap(self.engine, self)
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365 self.game_state.maps[map_name] = new_map
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366 new_map.load(map_file)
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367
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368 def createAgent(self, agent, inst_id, world):
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369 if self.game_state.hasObject(inst_id):
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370 return None
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371 entity_data = deepcopy(agent["Entity"])
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372 entity_data["fifeagent"] = {}
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373 template = None
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374 if agent.has_key("Template"):
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375 template = agent["Template"]
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376 entity_data = self.checkAttributes(entity_data, template)
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377 object_id = (entity_data["graphics"]["gfx"]
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378 if entity_data.has_key("graphics") and
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379 entity_data["graphics"].has_key("gfx")
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380 else self.GENERIC_ITEM_GFX
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381 )
0
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382 map_obj = self.fife_model.getObject(str(object_id), "PARPG")
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383 if not map_obj:
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384 logging.warning("Object with inst_id={0}, ns=PARPG, "
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385 "could not be found. "
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386 "Omitting...".format(str(object_id)))
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387
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388 x_pos = agent["Position"][0]
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389 y_pos = agent["Position"][1]
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390 z_pos = agent["Position"][2] if len(agent["Position"]) == 3 \
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391 else 0.0
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392 stack_pos = agent["Stackposition"] if \
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393 agent.has_key("StackPosition") \
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394 else None
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395 inst = self.active_map.agent_layer.\
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396 createInstance(map_obj,
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397 fife.ExactModelCoordinate(x_pos,
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398 y_pos,
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399 z_pos),
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400 inst_id)
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401 inst.setId(inst_id)
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402
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403 rotation = agent["Rotation"]
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404 inst.setRotation(rotation)
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405
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406 fife.InstanceVisual.create(inst)
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407 if (stack_pos):
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408 inst.get2dGfxVisual().setStackPosition(int(stack_pos))
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409
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410 if (map_obj.getAction('default')):
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411 target = fife.Location(self.active_map.agent_layer)
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412 inst.act('default', target, True)
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413
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diff changeset
414 if entity_data.has_key("behaviour"):
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415 entity_data["fifeagent"]["behaviour"] = \
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416 getattr(behaviours,
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417 entity_data["behaviour"]["behaviour_type"])()
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418 else:
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419 entity_data["fifeagent"]["behaviour"] = behaviours.Base()
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420 if self.dialogues.has_key(inst_id):
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421 entity_data["dialogue"] = {}
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422 entity_data["dialogue"]["dialogue"] = self.dialogues[inst_id]
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423 if (entity_data.has_key("containable") and not
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424 entity_data["containable"].has_key("item_type")
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425 ):
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426 entity_data["containable"]["item_type"] = template
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427
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428
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429 obj = self.createMapObject(self.active_map.agent_layer,
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430 entity_data, inst_id, world)
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431
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432 if agent.has_key("Inventory"):
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433 inv = agent["Inventory"]
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434 self.createInventoryItems(inv, obj, world)
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435
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436 if agent.has_key("Equipment"):
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437 for slot, data in agent["Equipment"].iteritems():
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438 item = None
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439 if data.has_key("type"):
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440 item_type = data["type"]
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diff changeset
441 item_data = {}
6e4daff93e7d If Items in containers or being equipped have no type the game will now try to get the object using the ID.
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diff changeset
442 item_data = self.checkAttributes(item_data, item_type)
150
80672955ab70 PARPG now works with, and needs Fife 0.3.3.
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parents: 137
diff changeset
443 if (item_data.has_key("containable") and
80672955ab70 PARPG now works with, and needs Fife 0.3.3.
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diff changeset
444 item_data.has_key("equipable")):
132
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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diff changeset
445 item = self.createItem(
100
485d866a847f updateObjectDB now saves equipment and inventory too.
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parents: 99
diff changeset
446 self.createUniqueID(data["ID"]),
485d866a847f updateObjectDB now saves equipment and inventory too.
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parents: 99
diff changeset
447 item_data, world, item_type)
99
6e4daff93e7d If Items in containers or being equipped have no type the game will now try to get the object using the ID.
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parents: 98
diff changeset
448 else:
150
80672955ab70 PARPG now works with, and needs Fife 0.3.3.
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parents: 137
diff changeset
449 raise Exception(
80672955ab70 PARPG now works with, and needs Fife 0.3.3.
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diff changeset
450 "Item %s is not containable or equipable." %
80672955ab70 PARPG now works with, and needs Fife 0.3.3.
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parents: 137
diff changeset
451 item_type
80672955ab70 PARPG now works with, and needs Fife 0.3.3.
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parents: 137
diff changeset
452 )
75
9e03f7816061 (Re)added setting of inventory and equipment in the object files.
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parents: 65
diff changeset
453 else:
99
6e4daff93e7d If Items in containers or being equipped have no type the game will now try to get the object using the ID.
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parents: 98
diff changeset
454 identifier = data["ID"]
6e4daff93e7d If Items in containers or being equipped have no type the game will now try to get the object using the ID.
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parents: 98
diff changeset
455 if self.game_state.hasObject(identifier):
6e4daff93e7d If Items in containers or being equipped have no type the game will now try to get the object using the ID.
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parents: 98
diff changeset
456 item = self.game_state.getObjectById(identifier)
6e4daff93e7d If Items in containers or being equipped have no type the game will now try to get the object using the ID.
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parents: 98
diff changeset
457 else:
100
485d866a847f updateObjectDB now saves equipment and inventory too.
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parents: 99
diff changeset
458 item_data = self.items[identifier]["Entity"]
485d866a847f updateObjectDB now saves equipment and inventory too.
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parents: 99
diff changeset
459 item_type = item_data["containable"]["item_type"]
132
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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diff changeset
460 item = self.createItem(identifier, item_data,
100
485d866a847f updateObjectDB now saves equipment and inventory too.
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parents: 99
diff changeset
461 world, item_type)
99
6e4daff93e7d If Items in containers or being equipped have no type the game will now try to get the object using the ID.
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parents: 98
diff changeset
462 equip.equip(obj.equip, item.equipable, slot)
105
dc573ac08355 Fixed graphical representation of lockables, that are open, when creating the agent.
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parents: 101
diff changeset
463 if (obj.fifeagent and (obj.lockable and not obj.lockable.closed)):
dc573ac08355 Fixed graphical representation of lockables, that are open, when creating the agent.
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diff changeset
464 obj.fifeagent.behaviour.animate("opened", repeating=True)
99
6e4daff93e7d If Items in containers or being equipped have no type the game will now try to get the object using the ID.
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diff changeset
465 return obj
78
a57ec730e753 Fixed item_type not being set when creating items.
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diff changeset
466
132
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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diff changeset
467 def createInventoryItems(self, inv, obj, world):
131
d1c2d316cc25 Fixed contents of containers, that are contained in other containers, not correctly restoring.
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diff changeset
468 slots = inv["Slots"]
d1c2d316cc25 Fixed contents of containers, that are contained in other containers, not correctly restoring.
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diff changeset
469 obj.container.children = list()
d1c2d316cc25 Fixed contents of containers, that are contained in other containers, not correctly restoring.
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470 for x in xrange(slots):
d1c2d316cc25 Fixed contents of containers, that are contained in other containers, not correctly restoring.
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diff changeset
471 obj.container.children.append(None)
d1c2d316cc25 Fixed contents of containers, that are contained in other containers, not correctly restoring.
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472 items = inv["Items"] if inv.has_key("Items") else list()
d1c2d316cc25 Fixed contents of containers, that are contained in other containers, not correctly restoring.
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diff changeset
473 for data in items:
d1c2d316cc25 Fixed contents of containers, that are contained in other containers, not correctly restoring.
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474 item = None
d1c2d316cc25 Fixed contents of containers, that are contained in other containers, not correctly restoring.
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475 slot = data["Slot"] if data.has_key("Slot") else -1
d1c2d316cc25 Fixed contents of containers, that are contained in other containers, not correctly restoring.
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diff changeset
476 if data.has_key("type"):
d1c2d316cc25 Fixed contents of containers, that are contained in other containers, not correctly restoring.
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diff changeset
477 item_type = data["type"]
132
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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478 item = self.createItemByType(item_type, data["ID"], world)
131
d1c2d316cc25 Fixed contents of containers, that are contained in other containers, not correctly restoring.
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parents: 127
diff changeset
479 else:
d1c2d316cc25 Fixed contents of containers, that are contained in other containers, not correctly restoring.
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diff changeset
480 identifier = data["ID"]
132
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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diff changeset
481 item = self.createItemByID(world, identifier)
131
d1c2d316cc25 Fixed contents of containers, that are contained in other containers, not correctly restoring.
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diff changeset
482
d1c2d316cc25 Fixed contents of containers, that are contained in other containers, not correctly restoring.
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diff changeset
483 container.put_item(obj.container, item.containable, slot)
d1c2d316cc25 Fixed contents of containers, that are contained in other containers, not correctly restoring.
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diff changeset
484
132
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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diff changeset
485 def createItemByID(self, world, identifier):
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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486 if self.game_state.hasObject(identifier):
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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diff changeset
487 item = self.game_state.getObjectById(identifier)
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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488 else:
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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diff changeset
489 agent_data = self.items[identifier]
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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490 item_data = agent_data["Entity"]
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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diff changeset
491 item_type = item_data["containable"]["item_type"]
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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diff changeset
492 item = self.createItem(identifier, item_data,
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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diff changeset
493 world, item_type)
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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494 if item.container and agent_data.has_key("Inventory"):
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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diff changeset
495 self.createInventoryItems(agent_data["Inventory"],
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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diff changeset
496 item, world)
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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diff changeset
497 return item
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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498
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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diff changeset
499 def createItemByType(self, item_type, identifier, world):
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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500 item_data = {}
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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501 item_data = self.checkAttributes(item_data, item_type)
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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diff changeset
502 if item_data.has_key("containable"):
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503 return self.createItem( self.createUniqueID(identifier),
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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diff changeset
504 item_data, world, item_type)
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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diff changeset
505 else:
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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diff changeset
506 raise Exception("Item %s is not containable." % item_type)
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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parents: 131
diff changeset
507
e2ccd64f3a86 Split code off from createInventoryItems to createItemByID and createItemByType.
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parents: 131
diff changeset
508 def createItem(self, identifier, item_data, world, item_type):
116
7f7f54c4077b Fixed dropping items on the map.
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parents: 108
diff changeset
509 if not item_data["description"].has_key("view_name"):
7f7f54c4077b Fixed dropping items on the map.
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diff changeset
510 item_data["description"]["view_name"] = (
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diff changeset
511 item_data["description"]["real_name"])
86
a9cc5559ec2a Move the identifier field from the FifeAgent component to the new General component.
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diff changeset
512 item = createEntity(item_data, identifier, world, None)
78
a57ec730e753 Fixed item_type not being set when creating items.
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parents: 76
diff changeset
513 item.containable.item_type = item_type
86
a9cc5559ec2a Move the identifier field from the FifeAgent component to the new General component.
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diff changeset
514 self.game_state.addObject(identifier, None, item)
137
53faff63037f createItem now calls UpdateObjectDB after it created the item.
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diff changeset
515 self.updateObjectDB(world)
78
a57ec730e753 Fixed item_type not being set when creating items.
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diff changeset
516 return item
75
9e03f7816061 (Re)added setting of inventory and equipment in the object files.
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diff changeset
517
39
3011bc71ab20 Added funcionality to load Entities from file
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diff changeset
518 def placeAgents(self, world):
0
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parents:
diff changeset
519 """Places the current maps agents """
7a89ea5404b1 Initial commit of parpg-core.
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diff changeset
520 if not self.active_map:
7a89ea5404b1 Initial commit of parpg-core.
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521 return
7a89ea5404b1 Initial commit of parpg-core.
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diff changeset
522 agents = self.getAgentsOfMap(self.game_state.current_map_name)
7a89ea5404b1 Initial commit of parpg-core.
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diff changeset
523 for agent in agents:
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
524 if agent == "PlayerCharacter":
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
525 continue
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
526 if self.active_map.agent_layer.getInstances(agent):
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
527 continue
39
3011bc71ab20 Added funcionality to load Entities from file
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diff changeset
528 self.createAgent(agents[agent], agent, world)
0
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
529
44
98f26f7636d8 Changes to make PARPG "runable" with grease. (With the correct modified assets)
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parents: 41
diff changeset
530 def placePC(self, world):
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
531 """Places the PlayerCharacter on the map"""
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
532 agent = self.agents[self.ALL_AGENTS_KEY]["PlayerCharacter"]
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
533 inst_id = "PlayerCharacter"
44
98f26f7636d8 Changes to make PARPG "runable" with grease. (With the correct modified assets)
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parents: 41
diff changeset
534 self.createAgent(agent, inst_id, world)
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
535
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
536 # create the PlayerCharacter agent
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
537 self.active_map.addPC()
44
98f26f7636d8 Changes to make PARPG "runable" with grease. (With the correct modified assets)
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parents: 41
diff changeset
538 #self.game_state.getObjectById("PlayerCharacter").fifeagent.start()
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
539 if agent.has_key("PeopleKnown"):
150
80672955ab70 PARPG now works with, and needs Fife 0.3.3.
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parents: 137
diff changeset
540 player = self.game_state.getObjectById("PlayerCharacter")
80672955ab70 PARPG now works with, and needs Fife 0.3.3.
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parents: 137
diff changeset
541 player.fifeagent.people_i_know = agent["PeopleKnown"]
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
542
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
543 def changeMap(self, map_name, target_position = None):
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
544 """Registers for a map change on the next pump().
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
545 @type map_name: String
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
546 @param map_name: Id of the map to teleport to
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
547 @type map_file: String
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
548 @param map_file: Filename of the map to teleport to
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
549 @type target_position: Tuple
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
550 @param target_position: Position of PlayerCharacter on target map.
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
551 @return None"""
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
552 # set the parameters for the map change if moving to a new map
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
553 if map_name != self.game_state.current_map_name:
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
554 self.target_map_name = map_name
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
555 self.target_position = target_position
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
556 # issue the map change
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
557 self.map_change = True
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
558
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
559 def deleteMaps(self):
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
560 """Clear all currently loaded maps from FIFE as well as clear our
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
561 local map cache
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
562 @return: nothing"""
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
563 self.engine.getModel().deleteMaps()
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
564 self.engine.getModel().deleteObjects()
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
565 self.game_state.clearObjects()
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
566 self.game_state.maps = {}
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
567
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
568 def setActiveMap(self, map_name):
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
569 """Sets the active map that is to be rendered.
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
570 @type map_name: String
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
571 @param map_name: The name of the map to load
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
572 @return: None"""
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
573 # Turn off the camera on the old map before we turn on the camera
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
574 # on the new map.
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
575 self.active_map.cameras[self.active_map.my_cam_id].setEnabled(False)
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
576 # Make the new map active.
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
577 self.active_map = self.game_state.maps[map_name]
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
578 self.active_map.makeActive()
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
579 self.game_state.current_map_name = map_name
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diff changeset
580 if not self.agents.has_key(map_name):
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diff changeset
581 self.readAgentsOfMap(map_name)
0
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parents:
diff changeset
582
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a9cc5559ec2a Move the identifier field from the FifeAgent component to the new General component.
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parents: 84
diff changeset
583 def createMapObject (self, layer, attributes, inst_id, world):
0
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parents:
diff changeset
584 """Create an object and add it to the current map.
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parents:
diff changeset
585 @type layer: fife.Layer
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parents:
diff changeset
586 @param layer: FIFE layer object exists in
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
587 @type attributes: Dictionary
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
588 @param attributes: Dictionary of all object attributes
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
589 @type instance: fife.Instance
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
590 @param instance: FIFE instance corresponding to the object
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9e03f7816061 (Re)added setting of inventory and equipment in the object files.
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diff changeset
591 @return: The created object"""
0
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parents:
diff changeset
592 # create the extra data
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
593 extra = {}
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
594 if layer is not None:
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parents: 57
diff changeset
595 extra['fifeagent'] = {}
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parents: 57
diff changeset
596 extra['fifeagent']['layer'] = layer
0
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parents:
diff changeset
597
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a9cc5559ec2a Move the identifier field from the FifeAgent component to the new General component.
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diff changeset
598 obj = createEntity(attributes, inst_id, world, extra)
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parents: 41
diff changeset
599 if obj:
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diff changeset
600 self.addObject(layer, obj)
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diff changeset
601 return obj
0
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parents:
diff changeset
602
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parents:
diff changeset
603 def addPC(self, layer, player_char):
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parents:
diff changeset
604 """Add the PlayerCharacter to the map
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
605 @type layer: fife.Layer
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
606 @param layer: FIFE layer object exists in
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
607 @type player_char: PlayerCharacter
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
608 @param player_char: PlayerCharacter object
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
609 @type instance: fife.Instance
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
610 @param instance: FIFE instance of PlayerCharacter
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
611 @return: None"""
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
612 # For now we copy the PlayerCharacter,
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
613 # in the future we will need to copy
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
614 # PlayerCharacter specifics between the different PlayerCharacter's
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diff changeset
615 player = self.game_state.getObjectById("PlayerCharacter")
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diff changeset
616 player.fifeagent = player_char
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diff changeset
617 player.fifeagent.setup()
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diff changeset
618 player.fifeagent.behaviour.speed = self.settings.parpg.PCSpeed
0
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
619
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
620
61
2727d6b78978 Implemented creation of dynamic entities.
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diff changeset
621 def addObject(self, layer, obj):
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
622 """Adds an object to the map.
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
623 @type layer: fife.Layer
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
624 @param layer: FIFE layer object exists in
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
625 @type obj: GameObject
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
626 @param obj: corresponding object class
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
627 @type instance: fife.Instance
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
628 @param instance: FIFE instance of object
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
629 @return: None"""
86
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parents: 84
diff changeset
630 ref = self.game_state.getObjectById(obj.general.identifier,
0
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
631 self.game_state.current_map_name)
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
632 if ref is None:
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
633 # no, add it to the game state
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diff changeset
634 self.game_state.addObject(obj.general.identifier,
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diff changeset
635 self.game_state.current_map_name, obj)
0
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
636 else:
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
637 # yes, use the current game state data
44
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parents: 41
diff changeset
638 obj.fifeagent.pos.X = ref.X
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parents: 41
diff changeset
639 obj.fifeagent.pos.Y = ref.Y
88
0411a4bcceee Fixed moving between maps.
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diff changeset
640 obj.fifeagent.gfx = ref.gfx
0
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
641
61
2727d6b78978 Implemented creation of dynamic entities.
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parents: 57
diff changeset
642 if obj.fifeagent.behaviour:
44
98f26f7636d8 Changes to make PARPG "runable" with grease. (With the correct modified assets)
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parents: 41
diff changeset
643 obj.fifeagent.behaviour.parent = obj
46
bf506f739322 Removed layer as attribute of BaseBehaviour and added it as a parameter to the attachToLayer method.
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parents: 44
diff changeset
644 fifeagent.setup_behaviour(obj.fifeagent)
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parents: 44
diff changeset
645 obj.fifeagent.behaviour.speed = self.settings.parpg.PCSpeed
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parents: 44
diff changeset
646 #Start the behaviour
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parents: 44
diff changeset
647 obj.fifeagent.behaviour.idle()
0
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
648 # create the agent
44
98f26f7636d8 Changes to make PARPG "runable" with grease. (With the correct modified assets)
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parents: 41
diff changeset
649 #obj.setup()
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parents: 41
diff changeset
650 #obj.behaviour.speed = self.settings.parpg.PCSpeed
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
651 # create the PlayerCharacter agent
44
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parents: 41
diff changeset
652 #obj.start()
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parents: 41
diff changeset
653 #if obj.trueAttr("AnimatedContainer"):
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
654 # create the agent
44
98f26f7636d8 Changes to make PARPG "runable" with grease. (With the correct modified assets)
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parents: 41
diff changeset
655 #obj.setup()
0
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
656
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
657 def objectActive(self, ident):
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
658 """Given the objects ID, pass back the object if it is active,
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
659 False if it doesn't exist or not displayed
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
660 @type ident: string
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
661 @param ident: ID of object
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
662 @rtype: boolean
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
663 @return: Status of result (True/False)"""
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
664 for game_object in \
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
665 self.game_state.getObjectsFromMap(self.game_state.current_map_name):
86
a9cc5559ec2a Move the identifier field from the FifeAgent component to the new General component.
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parents: 84
diff changeset
666 if (game_object.general.identifier == ident):
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
667 # we found a match
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
668 return game_object
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
669 # no match
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
670 return False
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
671
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
672 def movePlayer(self, position):
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
673 """Code called when the player should move to another location
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
674 @type position: fife.ScreenPoint
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
675 @param position: Screen position to move to
7a89ea5404b1 Initial commit of parpg-core.
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parents:
diff changeset
676 @return: None"""
150
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parents: 137
diff changeset
677 player = self.game_state.getObjectById("PlayerCharacter")
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
678 if(self.pc_run == 1):
150
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parents: 137
diff changeset
679 player.fifeagent.behaviour.run(position)
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
680 else:
150
80672955ab70 PARPG now works with, and needs Fife 0.3.3.
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parents: 137
diff changeset
681 player.fifeagent.behaviour.walk(position)
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
682
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
683 def teleportAgent(self, agent, position):
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
684 """Code called when an agent should teleport to another location
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
685 @type position: fife.ScreenPoint
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
686 @param position: Screen position to teleport to
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
687 @return: None"""
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
688 agent.teleport(position)
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
689 self.agents[agent.ID]["Position"] = position
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
690
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
691 def readObjectDB(self):
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
692 """Reads the Object Information Database from a file. """
2
06145a6ee387 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
693 database_file = vfs.VFS.open(self.object_db_file)
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
694 database = yaml.load_all(database_file)
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
695 for object_info in database:
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
696 self.object_db.update(object_info)
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
697
88
0411a4bcceee Fixed moving between maps.
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parents: 86
diff changeset
698 def updateObjectDB(self, world):
0411a4bcceee Fixed moving between maps.
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parents: 86
diff changeset
699 """Updates the values in the object database with the worlds values"""
0411a4bcceee Fixed moving between maps.
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parents: 86
diff changeset
700
127
18623b5c2b45 Fixed that dropped items cannot be picked up.
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parents: 125
diff changeset
701 all_agents = self.agents[self.ALL_AGENTS_KEY]
88
0411a4bcceee Fixed moving between maps.
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parents: 86
diff changeset
702 for entity in world.entities:
0411a4bcceee Fixed moving between maps.
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parents: 86
diff changeset
703 identifier = entity.general.identifier
0411a4bcceee Fixed moving between maps.
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parents: 86
diff changeset
704 agent_data = {}
0411a4bcceee Fixed moving between maps.
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parents: 86
diff changeset
705 map_id = self.game_state.getMapOfObject(identifier)
100
485d866a847f updateObjectDB now saves equipment and inventory too.
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parents: 99
diff changeset
706 if map_id:
127
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parents: 125
diff changeset
707 if all_agents.has_key(identifier):
100
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parents: 99
diff changeset
708 agent_data = self.agents[self.ALL_AGENTS_KEY][identifier]
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parents: 99
diff changeset
709 else:
485d866a847f updateObjectDB now saves equipment and inventory too.
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parents: 99
diff changeset
710 agent_data = self.agents[map_id][identifier]
127
18623b5c2b45 Fixed that dropped items cannot be picked up.
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parents: 125
diff changeset
711
88
0411a4bcceee Fixed moving between maps.
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parents: 86
diff changeset
712 else:
100
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parents: 99
diff changeset
713 if not self.items.has_key(identifier):
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parents: 99
diff changeset
714 self.items[identifier] = {}
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parents: 99
diff changeset
715 agent_data = self.items[identifier]
88
0411a4bcceee Fixed moving between maps.
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parents: 86
diff changeset
716 entity_data = {}
0411a4bcceee Fixed moving between maps.
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parents: 86
diff changeset
717 entity_data["general"] = {"identifier": identifier}
0411a4bcceee Fixed moving between maps.
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parents: 86
diff changeset
718 for name, component in components.components.iteritems():
90
4a8a0cd7f79a Added Behaviour component.
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parents: 89
diff changeset
719 if getattr(entity, name):
88
0411a4bcceee Fixed moving between maps.
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parents: 86
diff changeset
720 comp_data = {}
98
c0db5f521695 updateObjectDB of GameModel now uses saveable_fields.
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parents: 92
diff changeset
721 comp_vals = getattr(entity, name)
c0db5f521695 updateObjectDB of GameModel now uses saveable_fields.
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parents: 92
diff changeset
722 #Items that are in containers will be saved with them.
100
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parents: 99
diff changeset
723 for field in component.saveable_fields:
485d866a847f updateObjectDB now saves equipment and inventory too.
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parents: 99
diff changeset
724 try:
485d866a847f updateObjectDB now saves equipment and inventory too.
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parents: 99
diff changeset
725 comp_data[field] = getattr(comp_vals, field)
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
726 except AttributeError:
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
727 #The entity doesn't have this specific value,
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
728 #ignore it
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
729 pass
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
730 if comp_data:
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
731 entity_data[name] = comp_data
88
0411a4bcceee Fixed moving between maps.
KarstenBock@gmx.net
parents: 86
diff changeset
732 if name == "fifeagent":
0411a4bcceee Fixed moving between maps.
KarstenBock@gmx.net
parents: 86
diff changeset
733 if entity.fifeagent.layer:
0411a4bcceee Fixed moving between maps.
KarstenBock@gmx.net
parents: 86
diff changeset
734 layer = entity.fifeagent.layer
0411a4bcceee Fixed moving between maps.
KarstenBock@gmx.net
parents: 86
diff changeset
735 inst = layer.getInstance(identifier)
0411a4bcceee Fixed moving between maps.
KarstenBock@gmx.net
parents: 86
diff changeset
736 loc = inst.getLocation().getExactLayerCoordinates()
0411a4bcceee Fixed moving between maps.
KarstenBock@gmx.net
parents: 86
diff changeset
737 agent_data["Position"] = (loc.x, loc.y, loc.z)
127
18623b5c2b45 Fixed that dropped items cannot be picked up.
KarstenBock@gmx.net
parents: 125
diff changeset
738 if all_agents.has_key(identifier):
18623b5c2b45 Fixed that dropped items cannot be picked up.
KarstenBock@gmx.net
parents: 125
diff changeset
739 agent_data["Map"] = map_id
88
0411a4bcceee Fixed moving between maps.
KarstenBock@gmx.net
parents: 86
diff changeset
740 agent_data["Rotation"] = inst.getRotation()
100
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
741 elif name == "container" and hasattr(comp_vals,
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
742 "children"):
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
743 inventory_data = {}
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
744 inventory_data["Slots"] = len(comp_vals.children)
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
745 items = []
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
746 for child in comp_vals.children:
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
747 if not child:
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
748 continue
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
749 items.append(
106
edadf3ff8a9a Added optional Slot value to the "Items" list in the agents file.
KarstenBock@gmx.net
parents: 105
diff changeset
750 {"ID": child.entity.general.identifier,
edadf3ff8a9a Added optional Slot value to the "Items" list in the agents file.
KarstenBock@gmx.net
parents: 105
diff changeset
751 "Slot": child.slot}
100
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
752 )
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
753 inventory_data["Items"] = items
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
754 agent_data["Inventory"] = inventory_data
88
0411a4bcceee Fixed moving between maps.
KarstenBock@gmx.net
parents: 86
diff changeset
755 elif name == "equip":
100
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
756 equip_data = {}
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
757 for field in component.fields:
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
758 if(hasattr(comp_vals, field)):
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
759 equipable = getattr(comp_vals, field)
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
760 if equipable:
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
761 equip_data[field] = {
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
762 "ID":
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
763 equipable.entity.general.identifier
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
764 }
485d866a847f updateObjectDB now saves equipment and inventory too.
KarstenBock@gmx.net
parents: 99
diff changeset
765 agent_data["Equipment"] = equip_data
88
0411a4bcceee Fixed moving between maps.
KarstenBock@gmx.net
parents: 86
diff changeset
766 agent_data["Entity"] = entity_data
0411a4bcceee Fixed moving between maps.
KarstenBock@gmx.net
parents: 86
diff changeset
767
0411a4bcceee Fixed moving between maps.
KarstenBock@gmx.net
parents: 86
diff changeset
768
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
769 def getAgentImportFiles(self):
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
770 """Searches the agents directory for import files """
2
06145a6ee387 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
771 filepaths = locateFiles("*.xml", self.objects_directory)
06145a6ee387 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
772 for filepath in filepaths:
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
773 try:
2
06145a6ee387 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
774 xml_file = vfs.VFS.open(filepath)
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
775 root = ElementTree.parse(xml_file).getroot()
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
776 if root.tag == "object":
2
06145a6ee387 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
777 self.agent_import_files[root.attrib["id"]] = filepath
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
778 except SyntaxError as error:
2
06145a6ee387 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
779 logging.error("Error parsing file {0}: {1}".format(filepath,
06145a6ee387 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
780 error))
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
781
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
782 def getDialogues(self):
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
783 """Searches the dialogue directory for dialogues """
2
06145a6ee387 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
784 files = locateFiles("*.yaml", self.dialogue_directory)
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
785 dialogue_parser = YamlDialogueParser()
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
786 for dialogue_filepath in files:
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
787 # Note Technomage 2010-11-13: the new DialogueEngine uses its own
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
788 # parser now, YamlDialogueParser.
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
789 # dialogues = yaml.load_all(file(dialogue_file, "r"))
2
06145a6ee387 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
790 dialogue_file = vfs.VFS.open(dialogue_filepath)
06145a6ee387 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
791 try:
06145a6ee387 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
792 dialogue = dialogue_parser.load(dialogue_file)
06145a6ee387 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
793 except DialogueFormatError as error:
06145a6ee387 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
794 logging.error('unable to load dialogue file {0}: {1}'
06145a6ee387 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
795 .format(dialogue_filepath, error))
06145a6ee387 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
796 else:
06145a6ee387 Fixed resource path dependencies issue that caused PARPG to crash on start.
M. George Hansen <technopolitica@gmail.com>
parents: 0
diff changeset
797 self.dialogues[dialogue.npc_name] = dialogue
0
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
798 # Note Technomage 2010-11-13: the below code is used to load
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
799 # multiple dialogues from a single file. Is this functionality
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
800 # used/necessary?
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
801 # for dialogue in dialogues:
7a89ea5404b1 Initial commit of parpg-core.
M. George Hansen <technopolitica@gmail.com>
parents:
diff changeset
802 # self.dialogues[dialogue["NPC"]] = dialogue