Mercurial > parpg-source
annotate gamestate.py @ 107:100a39fa64a2
Added ExamineContentsAction.
Added "Examine Contents" to the context menu, when the object is a container and does not have a characterstats component.
author | KarstenBock@gmx.net |
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date | Fri, 30 Sep 2011 15:31:53 +0200 |
parents | 824f3068ef2a |
children | 75c0b728ccf3 |
rev | line source |
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1 # This file is part of PARPG. |
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2 |
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3 # PARPG is free software: you can redistribute it and/or modify |
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4 # it under the terms of the GNU General Public License as published by |
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5 # the Free Software Foundation, either version 3 of the License, or |
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6 # (at your option) any later version. |
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7 |
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8 # PARPG is distributed in the hope that it will be useful, |
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9 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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10 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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11 # GNU General Public License for more details. |
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12 |
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13 # You should have received a copy of the GNU General Public License |
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14 # along with PARPG. If not, see <http://www.gnu.org/licenses/>. |
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15 |
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16 from parpg.quest_engine import QuestEngine |
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17 |
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18 class GameState(object): |
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19 """This class holds the current state of the game.""" |
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20 def __init__(self, quests_dir = None): |
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21 self.player_character = None |
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22 self.quest_engine = QuestEngine(quests_dir) |
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23 self.quest_engine.readQuests() |
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24 self.objects = {} |
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25 self.object_ids = {} |
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26 self.current_map_name = None |
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27 self.maps = {} |
58
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Added meet and met methods from the old player object to the gamestate.
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28 self.npcs_met = set() |
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29 |
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30 |
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The addObject method of the GameState class now accepts an object_id parameter, instead of it getting that value from the object.
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31 def addObject(self, object_id, map_id, game_object): |
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32 """Adds an object to the objects and object_ids |
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33 dictionaries. |
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34 @param object_id: ID of the object |
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35 @type object_id: str |
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36 @param map_id: ID of the map the object is on. |
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37 If the object is in a container this has to be None |
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38 @type map_id: str or None |
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39 @param object: object to be added |
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40 @type object: GameObject |
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41 """ |
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42 if not self.object_ids.has_key(object_id): |
101 | 43 if not self.objects.has_key(map_id): |
44 self.objects[map_id] = {} | |
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45 self.objects[map_id][object_id] = game_object |
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46 self.object_ids[object_id] = map_id |
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47 |
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48 def deleteObject(self, object_id): |
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49 """Removes an object from the dictionaries |
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50 @param object_id: ID of the object |
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51 @type object_id: str |
101 | 52 @returns The deleted object |
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53 """ |
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54 if self.hasObject(object_id): |
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55 map_id = self.getMapOfObject(object_id) |
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56 if map_id: |
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57 inst = self.maps[map_id].agent_layer.getInstance(object_id) |
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58 self.maps[map_id].agent_layer.deleteInstance(inst) |
101 | 59 obj = self.objects[map_id][object_id] |
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60 del self.objects[map_id][object_id] |
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61 del self.object_ids[object_id] |
101 | 62 return obj |
63 return None | |
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64 |
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65 |
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66 def getObjectsFromMap(self, map_id): |
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67 """Gets all objects that are currently on the given map. |
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68 @type map: String |
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69 @param map: The map name. |
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70 @returns: The list of objects on this map. Or an empty list""" |
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71 if map_id in self.objects: |
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72 return [i for i in self.objects[map_id].values() \ |
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73 if map_id in self.objects] |
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74 |
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75 return {} |
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76 |
88 | 77 def deleteObjectsFromMap(self, map_id): |
78 """Deletes all objects of the given map. | |
79 @type map: String | |
80 @param map: The map name. | |
81 @returns: None""" | |
101 | 82 deleted_objs = [] |
88 | 83 if map_id in self.objects: |
84 for obj in self.objects[map_id].copy(): | |
101 | 85 deleted_objs.append(self.deleteObject(obj)) |
86 return deleted_objs | |
88 | 87 |
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88 def hasObject(self, object_id): |
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89 """Check if an object with the given id is present |
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90 @param object_id: ID of the object |
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91 @type object_id: str |
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92 @return: True if there is an object False if not |
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93 """ |
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94 return self.object_ids.has_key(object_id) |
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95 |
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96 def getMapOfObject(self, object_id): |
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97 """Returns the map the object is on. |
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98 @param object_id: ID of the object |
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99 @type object_id: str |
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100 @return: Name of the map the object is on. |
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101 If there is no such object or the object is in a container None is returned |
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102 """ |
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103 if self.object_ids.has_key(object_id): |
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104 return self.object_ids[object_id] |
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105 return None |
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106 |
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107 def getObjectById(self, obj_id, map_id = None): |
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108 """Gets an object by its object id and map id |
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109 @type obj_id: String |
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110 @param obj_id: The id of the object. |
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111 @type map_id: String |
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112 @param map_id: It id of the map containing the object. |
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113 @returns: The object or None.""" |
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114 if not map_id: |
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115 map_id = self.getMapOfObject(obj_id) |
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116 if not map_id in self.objects: |
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117 self.objects[map_id] = {} |
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118 if obj_id in self.objects[map_id]: |
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119 return self.objects[map_id][obj_id] |
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120 |
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121 def clearObjects(self): |
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122 """Delete all objects from the state |
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123 """ |
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124 self.objects = {} |
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125 self.object_ids = {} |
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126 |
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127 def getStateForSaving(self): |
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128 """Prepares state for saving |
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129 @type state: dictionary |
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130 @param state: State of the object |
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131 """ |
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132 ret_dict = {} |
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133 ret_dict["CurrentMap"] = self.current_map_name |
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134 ret_dict["Quests"] = self.quest_engine.getStateForSaving() |
101 | 135 ret_dict["NPCsMet"] = self.npcs_met |
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136 return ret_dict |
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137 |
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138 def restoreFromState(self, state): |
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139 """Restores the state""" |
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140 self.current_map_name = state["CurrentMap"] |
101 | 141 self.npcs_met = state["NPCsMet"] |
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142 self.quest_engine.readQuests() |
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143 self.quest_engine.restoreFromState(state["Quests"]) |
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144 |
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145 def meet(self, npc): |
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146 """Record that the PC has met a certain NPC |
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147 @type npc: str |
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148 @param npc: The NPC's name or id""" |
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149 if npc in self.npcs_met: |
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150 # we could raise an error here, but should probably be a warn |
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151 # raise RuntimeError("I already know %s" % npc) |
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152 return |
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153 self.npcs_met.add(npc) |
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154 |
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155 def met(self, npc): |
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156 """Indicate whether the PC has met this npc before |
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157 @type npc: str |
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158 @param npc: The NPC's name or id |
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159 @return: None""" |
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160 return npc in self.npcs_met |