Thu, 22 Sep 2011 14:39:00 +0200 |
KarstenBock |
Objects that are not on an actual map are now stored under the value None in the gamestates object dictionary.
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Thu, 22 Sep 2011 14:29:28 +0200 |
KarstenBock |
The addObject method of the GameState class now accepts an object_id parameter, instead of it getting that value from the object.
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Wed, 21 Sep 2011 19:52:35 +0200 |
KarstenBock |
Added unit test for the equip and equipable components.
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Wed, 21 Sep 2011 19:51:37 +0200 |
KarstenBock |
Fixed old equipable values not reset when equippin another equipable in its slot.
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Wed, 21 Sep 2011 17:39:07 +0200 |
KarstenBock |
Functions in equip.py will now correctly set the equipable's attributes.
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Wed, 21 Sep 2011 17:37:30 +0200 |
KarstenBock |
Renamed container to wearer in the equipable component.
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Wed, 21 Sep 2011 17:32:36 +0200 |
KarstenBock |
Added get_equipable and take_equipable functions.
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Wed, 21 Sep 2011 16:48:01 +0200 |
KarstenBock |
Added equip to the usable components of the World class.
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Wed, 21 Sep 2011 16:46:36 +0200 |
KarstenBock |
Added the Equip component to the __init__.py of the components package.
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Wed, 21 Sep 2011 16:42:30 +0200 |
KarstenBock |
Removed old tests.
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Wed, 21 Sep 2011 16:12:19 +0200 |
KarstenBock |
Fixed container and lockable test. They where using the old name of the parpg grease module.
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Wed, 21 Sep 2011 16:11:06 +0200 |
KarstenBock |
Fixed syntax error in container.py.
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Wed, 21 Sep 2011 16:10:14 +0200 |
KarstenBock |
Changed "import bGrease" to "import parpg.bGrease".
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Wed, 21 Sep 2011 15:43:12 +0200 |
KarstenBock |
Added equip function.
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Wed, 21 Sep 2011 15:25:32 +0200 |
KarstenBock |
Added equipable component.
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