Tue, 06 Sep 2011 15:22:51 +0200 |
KarstenBock |
Changes to make PARPG "runable" with grease. (With the correct modified assets)
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Tue, 06 Sep 2011 15:21:36 +0200 |
KarstenBock |
Added dialogue value to Character entity
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Tue, 06 Sep 2011 14:37:54 +0200 |
KarstenBock |
Renamed dialog to dialogue
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Mon, 05 Sep 2011 15:00:34 +0200 |
KarstenBock |
Renamed grease to bGrease (Basic Grease) to get rid of conflicts with an already installed grease.
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Mon, 05 Sep 2011 14:49:45 +0200 |
KarstenBock |
Made the component classes available in the __ini__.py file of the components package
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Mon, 05 Sep 2011 14:47:21 +0200 |
KarstenBock |
Added funcionality to load Entities from file
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Mon, 05 Sep 2011 14:46:43 +0200 |
KarstenBock |
Added components to the World class
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Mon, 05 Sep 2011 14:45:28 +0200 |
KarstenBock |
Added pos paramenter to the Character entity
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Mon, 05 Sep 2011 14:44:53 +0200 |
KarstenBock |
Added pos value to the FifeAgent component
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Mon, 05 Sep 2011 14:43:48 +0200 |
KarstenBock |
Added functions to create entities.
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Mon, 05 Sep 2011 14:14:42 +0200 |
KarstenBock |
Fixed error in setting the initial state of the NPC behaviour
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Mon, 05 Sep 2011 14:09:04 +0200 |
KarstenBock |
Set default value of layer parameter of BaseBehaviour to None
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Mon, 05 Sep 2011 13:56:27 +0200 |
KarstenBock |
Changed parameters for NPCBehaviour to lower case
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Mon, 05 Sep 2011 13:15:18 +0200 |
KarstenBock |
Added Aliases for the behaviours in the behaviours package __init__.py
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Mon, 05 Sep 2011 13:02:05 +0200 |
KarstenBock |
Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
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Sun, 04 Sep 2011 16:37:37 +0200 |
KarstenBock |
Fixed bug that the game crashes in the main menu after a few seconds.
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