log

age author description
Wed, 28 Sep 2011 15:01:04 +0200 KarstenBock updateObjectDB now saves equipment and inventory too.
Wed, 28 Sep 2011 12:58:18 +0200 KarstenBock If Items in containers or being equipped have no type the game will now try to get the object using the ID.
Tue, 27 Sep 2011 16:29:39 +0200 KarstenBock updateObjectDB of GameModel now uses saveable_fields.
Tue, 27 Sep 2011 16:27:36 +0200 KarstenBock saveable_fields property of components is now a List.
Tue, 27 Sep 2011 16:05:07 +0200 KarstenBock Added saveable_fields to containable, dialogue and equipable.
Tue, 27 Sep 2011 15:57:36 +0200 KarstenBock Added saveable_fields to Container.
Tue, 27 Sep 2011 15:54:46 +0200 KarstenBock Added saveable_fields to Equip.
Tue, 27 Sep 2011 15:51:11 +0200 KarstenBock Removed gfx field from FifeAgent.
Tue, 27 Sep 2011 15:50:28 +0200 KarstenBock Added Graphics component.
Tue, 27 Sep 2011 15:38:24 +0200 KarstenBock Added saveable_fields to FifeAgent component.
Tue, 27 Sep 2011 15:23:43 +0200 KarstenBock Added Behaviour component.
Tue, 27 Sep 2011 14:58:03 +0200 KarstenBock Added Base component, which has a saveable_fields property. It is supposed to be derived from, thus it is not in the components list.
Mon, 26 Sep 2011 15:44:42 +0200 KarstenBock Fixed moving between maps.
Sat, 24 Sep 2011 16:48:06 +0200 KarstenBock Changed way of setting the possible components of the world.
Sat, 24 Sep 2011 15:48:24 +0200 KarstenBock Move the identifier field from the FifeAgent component to the new General component.