Sat, 01 Oct 2011 14:09:20 +0200 |
KarstenBock |
Added saveable_fields to the CharacterStatistics component.
|
Sat, 01 Oct 2011 14:07:40 +0200 |
KarstenBock |
Added gender, picture, age, origin and traits to the CharacterStatistics component and splitted statistics into primary_stats and secondary_stats.
|
Sat, 01 Oct 2011 13:39:52 +0200 |
KarstenBock |
Renamed CharacterStatistics module to character_statistics
|
Fri, 30 Sep 2011 16:05:26 +0200 |
KarstenBock |
Fixed bug where the objects of a map where not correctly restored when changing between maps.
|
Fri, 30 Sep 2011 15:31:53 +0200 |
KarstenBock |
Added ExamineContentsAction.
|
Fri, 30 Sep 2011 15:08:53 +0200 |
KarstenBock |
Added optional Slot value to the "Items" list in the agents file.
|
Fri, 30 Sep 2011 14:11:02 +0200 |
KarstenBock |
Fixed graphical representation of lockables, that are open, when creating the agent.
|
Fri, 30 Sep 2011 14:05:16 +0200 |
KarstenBock |
Added actions for lockable components (Open, Close, Lock and Unlock).
|
Fri, 30 Sep 2011 14:04:29 +0200 |
KarstenBock |
Added animation queue and method the base behaviour class.
|
Thu, 29 Sep 2011 18:15:12 +0200 |
KarstenBock |
Removed old objects code.
|
Thu, 29 Sep 2011 18:09:56 +0200 |
KarstenBock |
Fixed Saving and Loading.
|
Wed, 28 Sep 2011 15:01:04 +0200 |
KarstenBock |
updateObjectDB now saves equipment and inventory too.
|
Wed, 28 Sep 2011 12:58:18 +0200 |
KarstenBock |
If Items in containers or being equipped have no type the game will now try to get the object using the ID.
|
Tue, 27 Sep 2011 16:29:39 +0200 |
KarstenBock |
updateObjectDB of GameModel now uses saveable_fields.
|
Tue, 27 Sep 2011 16:27:36 +0200 |
KarstenBock |
saveable_fields property of components is now a List.
|
Tue, 27 Sep 2011 16:05:07 +0200 |
KarstenBock |
Added saveable_fields to containable, dialogue and equipable.
|
Tue, 27 Sep 2011 15:57:36 +0200 |
KarstenBock |
Added saveable_fields to Container.
|
Tue, 27 Sep 2011 15:54:46 +0200 |
KarstenBock |
Added saveable_fields to Equip.
|
Tue, 27 Sep 2011 15:51:11 +0200 |
KarstenBock |
Removed gfx field from FifeAgent.
|
Tue, 27 Sep 2011 15:50:28 +0200 |
KarstenBock |
Added Graphics component.
|
Tue, 27 Sep 2011 15:38:24 +0200 |
KarstenBock |
Added saveable_fields to FifeAgent component.
|
Tue, 27 Sep 2011 15:23:43 +0200 |
KarstenBock |
Added Behaviour component.
|
Tue, 27 Sep 2011 14:58:03 +0200 |
KarstenBock |
Added Base component, which has a saveable_fields property. It is supposed to be derived from, thus it is not in the components list.
|
Mon, 26 Sep 2011 15:44:42 +0200 |
KarstenBock |
Fixed moving between maps.
|
Sat, 24 Sep 2011 16:48:06 +0200 |
KarstenBock |
Changed way of setting the possible components of the world.
|
Sat, 24 Sep 2011 15:48:24 +0200 |
KarstenBock |
Move the identifier field from the FifeAgent component to the new General component.
|
Fri, 23 Sep 2011 15:09:02 +0200 |
KarstenBock |
Fixed PickUpAction. Items can be picked up again.
|
Fri, 23 Sep 2011 15:08:27 +0200 |
KarstenBock |
Added moveObject method to the GameModel class.
|