Mercurial > parpg-core
log
age | author | description |
---|---|---|
Sat, 05 Nov 2011 14:53:12 +0100 | KarstenBock | Moved code from CharacterCreationController to GameModel |
Sat, 05 Nov 2011 14:42:12 +0100 | KarstenBock | Changed CharacterStatistic classes to work with components. |
Wed, 26 Oct 2011 13:01:49 +0200 | KarstenBock | Updated settings to use the MouseSensitivity, MouseAcceleration, GLUseNPOT and GLUseFramebuffer options. |
Fri, 21 Oct 2011 13:39:40 +0200 | KarstenBock | Added onInstanceActionFrame to BaseBehaviour. This fixes the "blinking Objects" problem. |
Tue, 11 Oct 2011 14:47:37 +0200 | KarstenBock | PARPG now works with, and needs Fife 0.3.3. |
Mon, 10 Oct 2011 15:13:56 +0200 | KarstenBock | The settings_path command line argument now defaults to the current directory, if the settings file is present there. |
Mon, 10 Oct 2011 15:12:33 +0200 | KarstenBock | Created parpg.py and moved code from parpg\main.py to it. |