Mercurial > parpg-core
log
age | author | description |
---|---|---|
Thu, 22 Sep 2011 16:18:07 +0200 | KarstenBock | (Re)added setting of inventory and equipment in the object files. |
Thu, 22 Sep 2011 14:39:00 +0200 | KarstenBock | Objects that are not on an actual map are now stored under the value None in the gamestates object dictionary. |
Thu, 22 Sep 2011 14:29:28 +0200 | KarstenBock | The addObject method of the GameState class now accepts an object_id parameter, instead of it getting that value from the object. |
Wed, 21 Sep 2011 19:52:35 +0200 | KarstenBock | Added unit test for the equip and equipable components. |
Wed, 21 Sep 2011 19:51:37 +0200 | KarstenBock | Fixed old equipable values not reset when equippin another equipable in its slot. |
Wed, 21 Sep 2011 17:39:07 +0200 | KarstenBock | Functions in equip.py will now correctly set the equipable's attributes. |
Wed, 21 Sep 2011 17:37:30 +0200 | KarstenBock | Renamed container to wearer in the equipable component. |
Wed, 21 Sep 2011 17:32:36 +0200 | KarstenBock | Added get_equipable and take_equipable functions. |