log

age author description
Sun, 09 Oct 2011 20:54:03 +0200 KarstenBock Removed the _InventoryGUI class. That was the class for the Old Inventory screen.
Sun, 09 Oct 2011 20:50:31 +0200 KarstenBock Items can now be dropped on the ground from the players inventory.
Sun, 09 Oct 2011 20:50:01 +0200 KarstenBock Changed DropItemFromContainerAction to work with components.
Sun, 09 Oct 2011 19:24:37 +0200 KarstenBock Added drag and drop and context menu to the equipment part of the character screen.
Sun, 09 Oct 2011 19:23:59 +0200 KarstenBock get_equipable now checks if wearer is valid and returns None if it is not. This will fix a falsely raised SlotInvalidError.
Sun, 09 Oct 2011 18:22:48 +0200 KarstenBock Removed source_container value from data_drag.
Sun, 09 Oct 2011 14:43:47 +0200 KarstenBock ReplaceItem in UseAction will now delete the old object from the database and the world.
Sun, 09 Oct 2011 14:39:02 +0200 KarstenBock Added ReplaceItemAction, to dialogueactions, which replaces a single item in the players inventory.
Sun, 09 Oct 2011 14:38:54 +0200 KarstenBock Added a "model" value to the dialogues game_state, which stores the GameModel.
Sun, 09 Oct 2011 14:29:02 +0200 KarstenBock Fix to decrease the wander rate of the npcs.
Sun, 09 Oct 2011 14:03:25 +0200 KarstenBock createItem now calls UpdateObjectDB after it created the item.
Sun, 09 Oct 2011 13:31:08 +0200 KarstenBock Fixed UseAction.
Sat, 08 Oct 2011 14:25:48 +0200 KarstenBock Added context menu to the inventory.
Sat, 08 Oct 2011 14:19:35 +0200 KarstenBock Changed BrewBeerAction to work with components.
Sat, 08 Oct 2011 14:19:11 +0200 KarstenBock Added updateImages method to CharacterGUI.
Sat, 08 Oct 2011 14:18:16 +0200 KarstenBock Split code off from createInventoryItems to createItemByID and createItemByType.
Fri, 07 Oct 2011 18:15:09 +0200 KarstenBock Fixed contents of containers, that are contained in other containers, not correctly restoring.
Fri, 07 Oct 2011 15:37:44 +0200 KarstenBock Context menus in container guis now work with components.
Fri, 07 Oct 2011 14:52:09 +0200 KarstenBock When dragging an item while changing the map, the mouse cursor will now not reset.
Fri, 07 Oct 2011 14:43:42 +0200 KarstenBock PickUpAction now calls updateObjectDB of the GameModel class.
Fri, 07 Oct 2011 14:36:36 +0200 KarstenBock Fixed that dropped items cannot be picked up.
Fri, 07 Oct 2011 14:16:21 +0200 KarstenBock The stopActions method in the Hud class now drops the item that is currently dragged onto the map.
Fri, 07 Oct 2011 14:15:06 +0200 KarstenBock Fixed that items in the player characters inventory could not be dropped.
Thu, 06 Oct 2011 16:08:00 +0200 KarstenBock Fixed bug that dropping an item onto another would not set the drag_data to the replaced item, which caused this to be lost.
Thu, 06 Oct 2011 16:04:48 +0200 KarstenBock Added drag and drop functionality to the players inventory grid.
Thu, 06 Oct 2011 16:00:57 +0200 KarstenBock Removed unused variables from drag_drop_data.
Thu, 06 Oct 2011 15:56:42 +0200 KarstenBock Added setDragData method.
Wed, 05 Oct 2011 12:59:22 +0200 KarstenBock Modified InventoryGrid to set a name for each slot containing the index.
Wed, 05 Oct 2011 11:04:39 +0200 KarstenBock Modified EquipmentSlot to display an image instead of a text.
Wed, 05 Oct 2011 10:57:31 +0200 KarstenBock If gui_file, in the ContainerGUIBase constructor, is a widget self.gui will now be set to it.