Mercurial > parpg-core
changeset 173:fadc02e77ae1
get_equipable now checks if wearer is valid and returns None if it is not. This will fix a falsely raised SlotInvalidError.
author | KarstenBock@gmx.net |
---|---|
date | Sun, 09 Oct 2011 19:23:59 +0200 |
parents | 2d671e57badb |
children | ee4c1fe78be1 |
files | src/parpg/components/equip.py |
diffstat | 1 files changed, 10 insertions(+), 0 deletions(-) [+] |
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--- a/src/parpg/components/equip.py Sun Oct 09 18:22:48 2011 +0200 +++ b/src/parpg/components/equip.py Sun Oct 09 19:23:59 2011 +0200 @@ -21,6 +21,14 @@ def __init__(self): Base.__init__(self, head=object, neck=object, body=object, belt=object, leg=object, feet=object, l_arm=object, r_arm=object) + self.head = None + self.neck = None + self.body = None + self.belt = None + self.leg = None + self.feet = None + self.l_arm = None + self.r_arm = None @property def saveable_fields(self): @@ -76,6 +84,8 @@ def get_equipable(wearer, slot): """Return the equipable in the given slot""" + if not wearer: + return None try: item = getattr(wearer, slot) return item