# HG changeset patch # User KarstenBock@gmx.net # Date 1315147057 -7200 # Node ID 5e27c24acaef98efe6e96f6bbc18407122454bb8 # Parent 7c6e2e39b545fc3fa8770bf23fb0418ff2e9a2fc Fixed bug that the game crashes in the main menu after a few seconds. diff -r 7c6e2e39b545 -r 5e27c24acaef src/parpg/mode.py --- a/src/parpg/mode.py Sun Sep 04 16:25:23 2011 +0200 +++ b/src/parpg/mode.py Sun Sep 04 16:37:37 2011 +0200 @@ -9,7 +9,7 @@ def _pump(self): if self.current_mode: - self.current_mode.pump(self.engine.getTimeManager().getTimeDelta() / 1000.0) + self.current_mode.pump(self.current_mode.engine.getTimeManager().getTimeDelta() / 1000.0) class FifeMode(BaseMode):