# HG changeset patch # User KarstenBock@gmx.net # Date 1319197180 -7200 # Node ID 5d52f08633c0c6d24f2e8c9aa8c2755f699ac0f2 # Parent 59c9ce2b8351a2b31ff1c21d494844b0595a0db1 Added onInstanceActionFrame to BaseBehaviour. This fixes the "blinking Objects" problem. diff -r 59c9ce2b8351 -r 5d52f08633c0 src/parpg/behaviours/base.py --- a/src/parpg/behaviours/base.py Tue Oct 11 14:47:37 2011 +0200 +++ b/src/parpg/behaviours/base.py Fri Oct 21 13:39:40 2011 +0200 @@ -83,7 +83,9 @@ except IndexError: self.idle() - + def onInstanceActionFrame(self, instance, action, frame): + pass + def getLocation(self): """Get the agents position as a fife.Location object. @rtype: fife.Location