# HG changeset patch # User KarstenBock@gmx.net # Date 1315224882 -7200 # Node ID 2915dbb60940f1b977ecc74d657650b8626c776c # Parent d5491eb9e3e418d2bb2efcf86a3429ab5217e750 Fixed error in setting the initial state of the NPC behaviour diff -r d5491eb9e3e4 -r 2915dbb60940 src/parpg/behaviours/npc.py --- a/src/parpg/behaviours/npc.py Mon Sep 05 14:09:04 2011 +0200 +++ b/src/parpg/behaviours/npc.py Mon Sep 05 14:14:42 2011 +0200 @@ -15,7 +15,8 @@ from random import randrange -from base import * +import base +from base import BaseBehaviour class NPCBehaviour(BaseBehaviour): """This is a basic NPC behaviour""" @@ -23,7 +24,7 @@ super(NPCBehaviour, self).__init__(layer) self.parent = parent - self.state = _AGENT_STATE_NONE + self.state = base._AGENT_STATE_NONE self.pc = None self.target_loc = None self.nextAction = None diff -r d5491eb9e3e4 -r 2915dbb60940 src/parpg/behaviours/player.py --- a/src/parpg/behaviours/player.py Mon Sep 05 14:09:04 2011 +0200 +++ b/src/parpg/behaviours/player.py Mon Sep 05 14:14:42 2011 +0200 @@ -13,7 +13,8 @@ # You should have received a copy of the GNU General Public License # along with PARPG. If not, see . -from base import * +import base +from base import BaseBehaviour class PlayerBehaviour (BaseBehaviour): def __init__(self, parent=None, layer=None):