Mercurial > parpg-core
log src/parpg/gamemodel.py @ 135:e28c13a4802a
age | author | description |
---|---|---|
Fri, 30 Sep 2011 14:11:02 +0200 | KarstenBock | Fixed graphical representation of lockables, that are open, when creating the agent. |
Thu, 29 Sep 2011 18:09:56 +0200 | KarstenBock | Fixed Saving and Loading. |
Wed, 28 Sep 2011 15:01:04 +0200 | KarstenBock | updateObjectDB now saves equipment and inventory too. |
Wed, 28 Sep 2011 12:58:18 +0200 | KarstenBock | If Items in containers or being equipped have no type the game will now try to get the object using the ID. |
Tue, 27 Sep 2011 16:29:39 +0200 | KarstenBock | updateObjectDB of GameModel now uses saveable_fields. |
Tue, 27 Sep 2011 15:50:28 +0200 | KarstenBock | Added Graphics component. |
Tue, 27 Sep 2011 15:23:43 +0200 | KarstenBock | Added Behaviour component. |