Mercurial > parpg-core
log src/parpg/gui/dialoguegui.py @ 170:371b17bc9113
age | author | description |
---|---|---|
Sun, 09 Oct 2011 14:38:54 +0200 | KarstenBock | Added a "model" value to the dialogues game_state, which stores the GameModel. |
Fri, 23 Sep 2011 14:11:49 +0200 | KarstenBock | Added pc_has and npc_has as functions to the dialogue engine. These replace calls to pc.has_item and ncp.has_item. |
Fri, 09 Sep 2011 16:12:46 +0200 | KarstenBock | DialogueGUI now acceps met_fnc and meet_fnc in its constructor and stores them in its game_state as "met" and "meet" respectively. |
Thu, 08 Sep 2011 15:18:39 +0200 | KarstenBock | Modifications to make talking with npcs possible again. Special actions won't work yet though. |
Mon, 06 Jun 2011 15:56:14 -1000 | M. George Hansen | Fixed resource path dependencies issue that caused PARPG to crash on start. |
Sat, 14 May 2011 01:12:35 -0700 | M. George Hansen | Initial commit of parpg-core. |