Mercurial > parpg-core
log src/parpg/gamestate.py @ 170:371b17bc9113
age | author | description |
---|---|---|
Thu, 29 Sep 2011 18:09:56 +0200 | KarstenBock | Fixed Saving and Loading. |
Mon, 26 Sep 2011 15:44:42 +0200 | KarstenBock | Fixed moving between maps. |
Thu, 22 Sep 2011 16:18:07 +0200 | KarstenBock | (Re)added setting of inventory and equipment in the object files. |
Thu, 22 Sep 2011 14:39:00 +0200 | KarstenBock | Objects that are not on an actual map are now stored under the value None in the gamestates object dictionary. |
Thu, 22 Sep 2011 14:29:28 +0200 | KarstenBock | The addObject method of the GameState class now accepts an object_id parameter, instead of it getting that value from the object. |
Fri, 09 Sep 2011 15:47:43 +0200 | KarstenBock | Added meet and met methods from the old player object to the gamestate. |
Tue, 06 Sep 2011 15:22:51 +0200 | KarstenBock | Changes to make PARPG "runable" with grease. (With the correct modified assets) |
Sat, 14 May 2011 01:12:35 -0700 | M. George Hansen | Initial commit of parpg-core. |