Tue, 27 Sep 2011 16:29:39 +0200 |
KarstenBock |
updateObjectDB of GameModel now uses saveable_fields.
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Tue, 27 Sep 2011 15:50:28 +0200 |
KarstenBock |
Added Graphics component.
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Tue, 27 Sep 2011 15:23:43 +0200 |
KarstenBock |
Added Behaviour component.
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Tue, 27 Sep 2011 14:58:03 +0200 |
KarstenBock |
Added Base component, which has a saveable_fields property. It is supposed to be derived from, thus it is not in the components list.
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Mon, 26 Sep 2011 15:44:42 +0200 |
KarstenBock |
Fixed moving between maps.
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Sat, 24 Sep 2011 15:48:24 +0200 |
KarstenBock |
Move the identifier field from the FifeAgent component to the new General component.
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Fri, 23 Sep 2011 15:08:27 +0200 |
KarstenBock |
Added moveObject method to the GameModel class.
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Fri, 23 Sep 2011 14:43:06 +0200 |
KarstenBock |
Fixed bug in checkAttributes that caused that values where not correctly set from the Template.
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Fri, 23 Sep 2011 13:30:41 +0200 |
KarstenBock |
Fixed item_type not being set when creating items.
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Fri, 23 Sep 2011 12:58:32 +0200 |
KarstenBock |
Removed image field from the equipable component.
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Thu, 22 Sep 2011 16:18:07 +0200 |
KarstenBock |
(Re)added setting of inventory and equipment in the object files.
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Wed, 21 Sep 2011 16:10:14 +0200 |
KarstenBock |
Changed "import bGrease" to "import parpg.bGrease".
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