view tests/test_game_object.py @ 21:feceb6130570

Fixed crash in WAF configure target. * Replaced a call to sys.platform with one to platform.system in the wscript that was causing WAF to die because sys hadn't been imported. * Removed an extraneous print statement from waf_paths.py.
author M. George Hansen <technopolitica@gmail.com>
date Wed, 15 Jun 2011 20:15:18 -1000
parents 1fd2201f5c36
children
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#!/usr/bin/env python

#   This file is part of PARPG.

#   PARPG is free software: you can redistribute it and/or modify
#   it under the terms of the GNU General Public License as published by
#   the Free Software Foundation, either version 3 of the License, or
#   (at your option) any later version.

#   PARPG is distributed in the hope that it will be useful,
#   but WITHOUT ANY WARRANTY; without even the implied warranty of
#   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#   GNU General Public License for more details.

#   You should have received a copy of the GNU General Public License
#   along with PARPG.  If not, see <http://www.gnu.org/licenses/>.

import unittest
from parpg.objects.base import GameObject

class TestGameObject(unittest.TestCase):
    def setUp(self):
        self.game_object=GameObject (1, {'map':'img/test.png'},
                           1, 1, None, True, 'Test object', 'Description')
    

    def tearDown(self):
        self.game_object = None

    def testCoords(self):
        """ Test GameObject coordinates manipulation"""

        self.assertEqual(self.game_object.coords, (1, 1))
        self.assertEqual(self.game_object.X, 1)
        self.assertEqual(self.game_object.Y, 1)
        self.game_object.coords = (2,2)
        self.assertEqual(self.game_object.X, 2.0)
        self.assertEqual(self.game_object.Y, 2.0)

    def testTrueAttr(self):
        """ Test GameObject trueAttr functionality"""
        
        self.game_object.is_test=True
        self.game_object.is_test2=False
        self.assertEqual(self.game_object.trueAttr('test'),True)
        self.assertEqual(self.game_object.trueAttr('test2'),False)
        self.assertEqual(self.game_object.trueAttr('test3'),False)

    def testRepr(self):
        """ Test GameObject textual representation"""

        self.assertEqual(repr(self.game_object), "<Test object:1>")


if __name__ == '__main__':
    unittest.main()