Mercurial > parpg-core
view tests/test_lockable.py @ 187:f612b4638744
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author | KarstenBock@gmx.net |
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date | Sat, 05 Nov 2011 16:04:59 +0100 |
parents | 0a2cc748d16b |
children | 7fc3acada7e0 |
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#!/usr/bin/env python # This file is part of PARPG. # # PARPG is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # PARPG is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with PARPG. If not, see <http://www.gnu.org/licenses/>. from parpg.bGrease.world import BaseWorld from parpg.bGrease.entity import Entity from parpg.components import lockable import unittest class TestLockable(unittest.TestCase): class Lock(Entity): """Enity representing an Lock""" def __init__(self, world, locked, closed): """Constructor""" self.lockable.locked = locked self.lockable.closed = closed class GameWorld(BaseWorld): """GameWorld""" def configure(self): """Set up the world""" self.components.lockable = lockable.Lockable() def setUp(self): unittest.TestCase.setUp(self) self.world = self.GameWorld() self.lock = self.Lock(self.world, False, True) def tearDown(self): self.lock = None self.world = None def testOpenClose(self): lockable.open(self.lock.lockable) self.assertFalse(self.lock.lockable.closed) lockable.close(self.lock.lockable) self.assertTrue(self.lock.lockable.closed) def testLockUnlock(self): lockable.lock(self.lock.lockable) self.assertTrue(self.lock.lockable.locked) self.assertRaises(lockable.LockedError, lockable.open, self.lock.lockable) lockable.unlock(self.lock.lockable) self.assertFalse(self.lock.lockable.locked) lockable.open(self.lock.lockable) self.assertRaises(lockable.OpenError, lockable.lock, self.lock.lockable)