Mercurial > parpg-core
view src/parpg/world.py @ 149:eab3e1e52497
Modified EquipmentSlot to display an image instead of a text.
Added EquipmentGui class, which handles the equipment slots of the player screen.
An EquipmentGui instance will be created in the InventoryGUI constructor.
The initializeInventory method of the Hud class supplies the players inventory and equipment to the InventoryGUI constructor.
author | KarstenBock@gmx.net |
---|---|
date | Wed, 05 Oct 2011 11:04:39 +0200 |
parents | b10de0310771 |
children | 61d158ce6bc3 |
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from parpg.bGrease.world import * from parpg.bGrease.component import Component from parpg.mode import FifeMode from parpg import components class World(FifeMode, BaseWorld): def __init__(self): FifeMode.__init__(self) BaseWorld.__init__(self) def configure(self): """Configure the game world's components, systems and renderers""" for name, component in components.components.iteritems(): setattr(self.components, name, component) def pump(self, dt): for component in self.components: if hasattr(component, "step"): component.step(dt) for system in self.systems: if hasattr(system, "step"): system.step(dt)