view src/parpg/gui/dialogs.py @ 2:e2a8e3805b04

Made parpg-core the main repository to pull from and build. * Added parpg-assets as a subrepo under the data folder. * Moved the SConstruct script into parpg-core and modified it to build and install parpg-assets as well. * Made a few minor changes to the SConstruct file from the defunct parpg-main repository. * Modified unix parpg executable script template to be more forgiving of installing the parpg Python package outside of PYTHONPATH. * Updated the .hgignore file to include temporary SCons files.
author M. George Hansen <technopolitica@gmail.com>
date Sun, 15 May 2011 14:51:41 -0700
parents 1fd2201f5c36
children d60f1dab8469
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#   This file is part of PARPG.

#   PARPG is free software: you can redistribute it and/or modify
#   it under the terms of the GNU General Public License as published by
#   the Free Software Foundation, either version 3 of the License, or
#   (at your option) any later version.

#   PARPG is distributed in the hope that it will be useful,
#   but WITHOUT ANY WARRANTY; without even the implied warranty of
#   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#   GNU General Public License for more details.

#   You should have received a copy of the GNU General Public License
#   along with PARPG.  If not, see <http://www.gnu.org/licenses/>.

import os

from fife.extensions import pychan

class RestartDialog(object):
    def __init__(self, settings):
        self.settings = settings
        self.window = pychan.loadXML(os.path.join(self.settings.system_path,
                                                  self.settings.parpg.GuiPath,
                                                  'restart_dialog.xml'))
        self.window.mapEvents({'closeButton': self.hide})

    def hide(self):
        self.window.hide()

    def show(self):
        self.window.show()