Mercurial > parpg-core
view src/parpg/gui/__init__.py @ 2:e2a8e3805b04
Made parpg-core the main repository to pull from and build.
* Added parpg-assets as a subrepo under the data folder.
* Moved the SConstruct script into parpg-core and modified it to build and install parpg-assets as well.
* Made a few minor changes to the SConstruct file from the defunct parpg-main repository.
* Modified unix parpg executable script template to be more forgiving of installing the parpg Python package outside of PYTHONPATH.
* Updated the .hgignore file to include temporary SCons files.
author | M. George Hansen <technopolitica@gmail.com> |
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date | Sun, 15 May 2011 14:51:41 -0700 |
parents | 1fd2201f5c36 |
children | d60f1dab8469 |
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from fife.extensions import pychan from .inventorygui import EquipmentSlot, InventoryGrid from .spinners import Spinner, IntSpinner from .tabwidget import TabWidget pychan.registerWidget(EquipmentSlot) pychan.registerWidget(InventoryGrid) pychan.registerWidget(Spinner) pychan.registerWidget(IntSpinner) pychan.registerWidget(TabWidget)