view src/parpg/behaviours/__init__.py @ 104:de741e83a422

Objects that are not on an actual map are now stored under the value None in the gamestates object dictionary.
author KarstenBock@gmx.net
date Thu, 22 Sep 2011 14:39:00 +0200
parents 9f8faf6e974d
children ecac92680bef
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#   This file is part of PARPG.

#   PARPG is free software: you can redistribute it and/or modify
#   it under the terms of the GNU General Public License as published by
#   the Free Software Foundation, either version 3 of the License, or
#   (at your option) any later version.

#   PARPG is distributed in the hope that it will be useful,
#   but WITHOUT ANY WARRANTY; without even the implied warranty of
#   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#   GNU General Public License for more details.

#   You should have received a copy of the GNU General Public License
#   along with PARPG.  If not, see <http://www.gnu.org/licenses/>.

from base import BaseBehaviour as Base
from moving import MovingAgentBehaviour as Moving
from npc import NPCBehaviour as NonPlayer
from player import PlayerBehaviour as Player