Mercurial > parpg-core
view tests/test_crate.py @ 6:dd4ed4945411
Ported binary launcher to Windows.
* Reorganized the parpg executable source so that it now compiles with the MSVC compiler (tested with MSVC Express 2010).
* Cleaned up the launcher source by adding a bunch of const statements and removing the superfluous NULL_TERMINATE macro.
* Fixed a few memory leaks in the launcher source by freeing malloced/calloced pointers;
* Added a new SubstfileEscape builder to the SConstruct script used to escape certain sequences when substituting a template file. This is used to escape backslashes ("\") in c strings in the bin/parpg.c.in template for Windows paths.
* Fixed the PY_LIB_DIR_DEFAULT for Windows so that it now correctly points to the default Python installation path.
* Modified the SConstruct script to support compiling the launcher executable with debugging symbols in Windows with the DEBUG flag.
author | M. George Hansen |
---|---|
date | Sun, 22 May 2011 00:53:59 -0700 |
parents | 1fd2201f5c36 |
children |
line wrap: on
line source
#!/usr/bin/env python # This file is part of PARPG. # PARPG is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # PARPG is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # You should have received a copy of the GNU General Public License # along with PARPG. If not, see <http://www.gnu.org/licenses/>. import unittest from parpg.objects.containers import WoodenCrate class TestWoodenCrate(unittest.TestCase): def setUp(self): self.crate = WoodenCrate(ID='crate01') self.crate2 = WoodenCrate(ID='crate02', locked=True) def testCreation(self): """ Test the WoodenCrate creation""" self.assertEqual(self.crate.ID, 'crate01') self.assertEqual(self.crate.name, 'Wooden Crate') self.assertEqual(self.crate.text, 'A battered crate') self.assertEqual(self.crate.gfx, 'crate') self.assertEqual(self.crate.coords, (0.0, 0.0)) self.assertEqual(self.crate.map_id, None) self.assertEqual(self.crate.blocking, True) self.assertEqual(self.crate.is_open, True) self.assertEqual(self.crate.locked, False) self.assertEqual(self.crate.parpg, {}) self.assertEqual(self.crate2.ID, 'crate02') self.assertEqual(self.crate2.locked, True) # can't test containing functionality...there are no containable objects def testLockable(self): """ Test the WoodenCrate lockability""" self.crate.lock() self.assertEqual(self.crate.locked, True) self.crate.unlock() self.assertEqual(self.crate.locked, False)