Mercurial > parpg-core
view src/parpg/gui/drag_drop_data.py @ 6:dd4ed4945411
Ported binary launcher to Windows.
* Reorganized the parpg executable source so that it now compiles with the MSVC compiler (tested with MSVC Express 2010).
* Cleaned up the launcher source by adding a bunch of const statements and removing the superfluous NULL_TERMINATE macro.
* Fixed a few memory leaks in the launcher source by freeing malloced/calloced pointers;
* Added a new SubstfileEscape builder to the SConstruct script used to escape certain sequences when substituting a template file. This is used to escape backslashes ("\") in c strings in the bin/parpg.c.in template for Windows paths.
* Fixed the PY_LIB_DIR_DEFAULT for Windows so that it now correctly points to the default Python installation path.
* Modified the SConstruct script to support compiling the launcher executable with debugging symbols in Windows with the DEBUG flag.
author | M. George Hansen |
---|---|
date | Sun, 22 May 2011 00:53:59 -0700 |
parents | 1fd2201f5c36 |
children | df3896fe2bf8 |
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# This file is part of PARPG. # PARPG is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # PARPG is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # You should have received a copy of the GNU General Public License # along with PARPG. If not, see <http://www.gnu.org/licenses/>. """ This contains the data that tells the GUI whether something is being dragged, dropped etc. It is in one place to allow communication between multiple windows """ dragging = False dragged_image = None dragged_type = None dragged_item = None dragged_widget = None source_container = None