view src/parpg/gui/drag_drop_data.py @ 6:dd4ed4945411

Ported binary launcher to Windows. * Reorganized the parpg executable source so that it now compiles with the MSVC compiler (tested with MSVC Express 2010). * Cleaned up the launcher source by adding a bunch of const statements and removing the superfluous NULL_TERMINATE macro. * Fixed a few memory leaks in the launcher source by freeing malloced/calloced pointers; * Added a new SubstfileEscape builder to the SConstruct script used to escape certain sequences when substituting a template file. This is used to escape backslashes ("\") in c strings in the bin/parpg.c.in template for Windows paths. * Fixed the PY_LIB_DIR_DEFAULT for Windows so that it now correctly points to the default Python installation path. * Modified the SConstruct script to support compiling the launcher executable with debugging symbols in Windows with the DEBUG flag.
author M. George Hansen
date Sun, 22 May 2011 00:53:59 -0700
parents 1fd2201f5c36
children df3896fe2bf8
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#   This file is part of PARPG.

#   PARPG is free software: you can redistribute it and/or modify
#   it under the terms of the GNU General Public License as published by
#   the Free Software Foundation, either version 3 of the License, or
#   (at your option) any later version.

#   PARPG is distributed in the hope that it will be useful,
#   but WITHOUT ANY WARRANTY; without even the implied warranty of
#   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#   GNU General Public License for more details.

#   You should have received a copy of the GNU General Public License
#   along with PARPG.  If not, see <http://www.gnu.org/licenses/>.

"""
This contains the data that tells the GUI whether something is being dragged, dropped etc.
It is in one place to allow communication between multiple windows
"""
dragging = False
dragged_image = None
dragged_type = None
dragged_item = None
dragged_widget = None
source_container = None