view src/parpg/behaviours/player.py @ 88:d89e88a90c9e

Implemented creation of dynamic entities.
author KarstenBock@gmx.net
date Sun, 18 Sep 2011 16:26:12 +0200
parents 7cb53edfb95f
children ecac92680bef
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#   This file is part of PARPG.

#   PARPG is free software: you can redistribute it and/or modify
#   it under the terms of the GNU General Public License as published by
#   the Free Software Foundation, either version 3 of the License, or
#   (at your option) any later version.

#   PARPG is distributed in the hope that it will be useful,
#   but WITHOUT ANY WARRANTY; without even the implied warranty of
#   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#   GNU General Public License for more details.

#   You should have received a copy of the GNU General Public License
#   along with PARPG.  If not, see <http://www.gnu.org/licenses/>.

import moving
from moving import MovingAgentBehaviour

class PlayerBehaviour (MovingAgentBehaviour):
    def __init__(self, parent=None):
        super(PlayerBehaviour, self).__init__()        
        self.parent = parent
        self.idle_counter = 1
        self.speed = 0
        self.nextAction = None
        self.agent = None