Mercurial > parpg-core
view src/parpg/components/fifeagent.py @ 142:a5ea5b8f63d4
Changed CharacterCreationController to work with grease entities now.
author | KarstenBock@gmx.net |
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date | Sat, 01 Oct 2011 14:38:56 +0200 |
parents | 90b49fda0340 |
children | 191f89a22303 |
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# This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see <http://www.gnu.org/licenses/>. from copy import deepcopy from base import Base class FifeAgent(Base): """Component that stores the values for a fife agent""" def __init__(self): """Constructor""" Base.__init__(self, layer=object, behaviour=object) @property def saveable_fields(self): fields = self.fields.keys() fields.remove("layer") fields.remove("behaviour") return fields def setup_behaviour(agent): """Attach the behaviour to the layer""" if agent.behaviour: agent.behaviour.attachToLayer(agent.entity.getID(), agent.layer)