Mercurial > parpg-core
view tests/test_game_object.py @ 65:765cb0c16f20
Made the component classes available in the __ini__.py file of the components package
author | KarstenBock@gmx.net |
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date | Mon, 05 Sep 2011 14:49:45 +0200 |
parents | 1fd2201f5c36 |
children |
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#!/usr/bin/env python # This file is part of PARPG. # PARPG is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # PARPG is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # You should have received a copy of the GNU General Public License # along with PARPG. If not, see <http://www.gnu.org/licenses/>. import unittest from parpg.objects.base import GameObject class TestGameObject(unittest.TestCase): def setUp(self): self.game_object=GameObject (1, {'map':'img/test.png'}, 1, 1, None, True, 'Test object', 'Description') def tearDown(self): self.game_object = None def testCoords(self): """ Test GameObject coordinates manipulation""" self.assertEqual(self.game_object.coords, (1, 1)) self.assertEqual(self.game_object.X, 1) self.assertEqual(self.game_object.Y, 1) self.game_object.coords = (2,2) self.assertEqual(self.game_object.X, 2.0) self.assertEqual(self.game_object.Y, 2.0) def testTrueAttr(self): """ Test GameObject trueAttr functionality""" self.game_object.is_test=True self.game_object.is_test2=False self.assertEqual(self.game_object.trueAttr('test'),True) self.assertEqual(self.game_object.trueAttr('test2'),False) self.assertEqual(self.game_object.trueAttr('test3'),False) def testRepr(self): """ Test GameObject textual representation""" self.assertEqual(repr(self.game_object), "<Test object:1>") if __name__ == '__main__': unittest.main()