Mercurial > parpg-core
view src/parpg/objects/items.py @ 103:65aa498791ed
The addObject method of the GameState class now accepts an object_id parameter, instead of it getting that value from the object.
author | KarstenBock@gmx.net |
---|---|
date | Thu, 22 Sep 2011 14:29:28 +0200 |
parents | 1fd2201f5c36 |
children |
line wrap: on
line source
# This file is part of PARPG. # PARPG is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # PARPG is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # You should have received a copy of the GNU General Public License # along with PARPG. If not, see <http://www.gnu.org/licenses/>. __all__ = ["MapItem", ] from composed import CarryableItem class MapItem(CarryableItem): """Item that is lying on a map""" def __init__(self, ID, item_type, item, name = 'Item', text = 'An item', gfx = 'item', **kwargs): CarryableItem.__init__(self, ID = ID, item_type = item_type, name = name, text = text, gfx = gfx, **kwargs) self.item = item