Mercurial > parpg-core
view src/parpg/gui/filebrowser.py @ 54:5e27c24acaef
Fixed bug that the game crashes in the main menu after a few seconds.
author | KarstenBock@gmx.net |
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date | Sun, 04 Sep 2011 16:37:37 +0200 |
parents | d60f1dab8469 |
children |
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# This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # You should have received a copy of the GNU General Public License # along with this program. If not, see <http://www.gnu.org/licenses/>. import sys import os import logging from fife.extensions import pychan from fife.extensions.pychan import widgets from parpg import vfs logger = logging.getLogger('filebrowser') def u2s(string): # TODO: cryptic function name return string.encode(sys.getfilesystemencoding()) class FileBrowser(object): """FileBrowser displays directory and file listings from the vfs. The file_selected parameter is a callback invoked when a file selection has been made; its signature must be file_selected(path,filename). If select_dir is set, file_selected's filename parameter should be optional. The save_file option provides a box for supplying a new filename that doesn't exist yet. The select_dir option allows directories to be selected as well as files.""" def __init__(self, engine, settings, file_selected, gui_xml_path, close_callback=None, save_file=False, select_dir=False, extensions=('.dat',)): self.engine = engine self.settings = settings self.file_selected = file_selected self._widget = None self.save_file = save_file self.select_dir = select_dir self.close_callback = close_callback self.gui_xml_path = gui_xml_path self.extensions = extensions # FIXME M. George Hansen 2011-06-06: Not sure that user_path is set # correctly atm. Plus, I don't think that this should be # hard-coded. self.path = os.path.join(self.settings.user_path, 'saves') self.dir_list = [] self.file_list = [] def close(self): """Closes the browser""" self._widget.hide() if self.close_callback: self.close_callback() def showBrowser(self): """Shows the file dialog browser""" if self._widget: self._widget.show() return xml_file = vfs.VFS.open(self.gui_xml_path) self._widget = pychan.loadXML(xml_file) self._widget.mapEvents({ 'dirList' : self._setPath, 'selectButton' : self._selectFile, 'closeButton' : self.close }) self._setPath() if self.save_file: self._file_entry = widgets.TextField(name='saveField', text=u'') self._widget.findChild(name="fileColumn").\ addChild(self._file_entry) self._widget.show() def _setPath(self): """Path change callback.""" selection = self._widget.collectData('dirList') if not (selection < 0): new_dir = u2s(self.dir_list[selection]) lst = self.path.split('/') if new_dir == '..' and lst[-1] != '..' and lst[-1] != '.': lst.pop() else: lst.append(new_dir) self.path = '/'.join(lst) def decodeList(list): fs_encoding = sys.getfilesystemencoding() if fs_encoding is None: fs_encoding = "ascii" new_list = [] for i in list: try: new_list.append(unicode(i, fs_encoding)) except: new_list.append(unicode(i, fs_encoding, 'replace')) logger.debug("WARNING: Could not decode item:\n" "{0}".format(i)) return new_list self.dir_list = [] self.file_list = [] dir_list = ('..',) + filter(lambda d: not d.startswith('.'), \ self.engine.getVFS().\ listDirectories(self.path)) file_list = filter(lambda f: f.split('.')[-1] in self.extensions, \ self.engine.getVFS().listFiles(self.path)) self.dir_list = decodeList(dir_list) self.file_list = decodeList(file_list) self._widget.distributeInitialData({ 'dirList' : self.dir_list, 'fileList' : self.file_list }) def _selectFile(self): """ File selection callback. """ self._widget.hide() selection = self._widget.collectData('fileList') if self.save_file: data = self._widget.collectData('saveField') if data: if (data.endswith(".dat")): self.file_selected(self.path, \ u2s(self._widget.collectData('saveField'))) else: self.file_selected(self.path, u2s(self._widget.collectData('saveField')) + '.dat') return if selection >= 0 and selection < len(self.file_list): self.file_selected(self.path, u2s(self.file_list[selection])) return if self.select_dir: self.file_selected(self.path) return logger.error('no selection') def _warningMessage(self): """Shows the warning message dialog when a file with a faulty extension was selected.""" window = widgets.Window(title="Warning") text = "Please save the file as a .dat" label = widgets.Label(text=text) ok_button = widgets.Button(name="ok_button", text="Ok") window.addChildren([label, ok_button]) window.mapEvents({'ok_button':window.hide}) window.show()