Mercurial > parpg-core
view src/parpg/gui/actionsbox.py @ 54:5e27c24acaef
Fixed bug that the game crashes in the main menu after a few seconds.
author | KarstenBock@gmx.net |
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date | Sun, 04 Sep 2011 16:37:37 +0200 |
parents | 1fd2201f5c36 |
children |
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# This file is part of PARPG. # PARPG is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # PARPG is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # You should have received a copy of the GNU General Public License # along with PARPG. If not, see <http://www.gnu.org/licenses/>. """Widget for displaying actions""" from fife.extensions import pychan from fife.extensions.pychan import ScrollArea from fife.extensions.pychan import VBox class ActionsBox(ScrollArea): def __init__(self, **kwargs): ScrollArea.__init__(self, **kwargs) self.ContentBox = VBox(name = "ActionsContentBox", is_focusable=False) self.addChild(self.ContentBox) def refresh(self): """Refresh the actions box so that it displays the contents of self.actions_text @return: None""" self.adaptLayout() self.vertical_scroll_amount = self.getVerticalMaxScroll() def addAction(self, action): """Add an action to the actions box. @type action: (unicode) string @param action: The text that you want to display in the actions box @return: None""" if not type(action) is unicode: action = unicode(action) action_label = pychan.widgets.Label(text = action, wrap_text = True) action_label.max_width = self.ContentBox.width self.ContentBox.addChild(action_label) self.refresh() def addDialog(self, name, text): """Add a dialog text to the actions box. Prints first the name and then, indented to the right, the text. @type name: (unicode) string @param action: The name of the character that spoke @type text:: (unicode) string @param text: The text that was said @return: None""" if not type(name) is unicode: name = unicode(name) if not type(text) is unicode: text = unicode(text) name_label = pychan.widgets.Label(text = name, wrap_text = True) self.ContentBox.addChild(name_label) text_box = pychan.widgets.HBox() spacer = pychan.widgets.Label() spacer.min_width = int(self.ContentBox.width * 0.05) spacer.max_width = int(self.ContentBox.width * 0.05) text_box.addChild(spacer) text_label = pychan.widgets.Label(text = text, wrap_text = True) text_label.max_width = int(self.ContentBox.width * 0.95) text_box.addChild(text_label) self.ContentBox.addChild(text_box) self.refresh()