Mercurial > parpg-core
view src/parpg/behaviours/base.py @ 71:2168d761d865
Backed out changeset: ee350343b69b
Didn't work as expected
author | KarstenBock@gmx.net |
---|---|
date | Tue, 06 Sep 2011 18:14:42 +0200 |
parents | ad75fa042b99 |
children | 58661f5b2f6b |
line wrap: on
line source
# This file is part of PARPG. # PARPG is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # PARPG is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # You should have received a copy of the GNU General Public License # along with PARPG. If not, see <http://www.gnu.org/licenses/>. from fife import fife _AGENT_STATE_NONE, _AGENT_STATE_IDLE, _AGENT_STATE_APPROACH, _AGENT_STATE_RUN, _AGENT_STATE_WANDER, _AGENT_STATE_TALK = xrange(6) class BaseBehaviour (fife.InstanceActionListener): """Fife agent listener""" def __init__(self, layer=None): fife.InstanceActionListener.__init__(self) self.layer = layer self.agent = None self.state = None self.speed = 0 self.idle_counter = 1 def attachToLayer(self, agent_ID): """Attaches to a certain layer @type agent_ID: String @param agent_ID: ID of the layer to attach to. @return: None""" self.agent = self.layer.getInstance(agent_ID) self.agent.addActionListener(self) self.state = _AGENT_STATE_NONE def getX(self): """Get the NPC's x position on the map. @rtype: integer" @return: the x coordinate of the NPC's location""" return self.agent.getLocation().getLayerCoordinates().x def getY(self): """Get the NPC's y position on the map. @rtype: integer @return: the y coordinate of the NPC's location""" return self.agent.getLocation().getLayerCoordinates().y def onNewMap(self, layer): """Sets the agent onto the new layer.""" if self.agent is not None: self.agent.removeActionListener(self) self.agent = layer.getInstance(self.parent.fifeagent.identifier) self.agent.addActionListener(self) self.state = _AGENT_STATE_NONE self.idle_counter = 1 def idle(self): """@return: None""" self.state = _AGENT_STATE_IDLE self.agent.act('stand', self.agent.getFacingLocation()) def onInstanceActionFinished(self, instance, action): pass