Mercurial > parpg-core
view src/parpg/font.py @ 120:1703dbb4fefb
Added Behaviour component.
Fixed updateObjectDB of GameModel storing values about components the Entity doesn't have.
author | KarstenBock@gmx.net |
---|---|
date | Tue, 27 Sep 2011 15:23:43 +0200 |
parents | d60f1dab8469 |
children | 59c9ce2b8351 |
line wrap: on
line source
import os from fife.extensions.pychan.fonts import Font from fife.extensions.pychan.internal import get_manager class PARPGFont(Font): """ Font class for PARPG This class behaves identical to PyChan's Font class except in initialization. Ratherthan take a name and a get object, this class takes a fontdef and settings object as explained below. This class is necessary because the original Font class was too restrictive on how it accepted objects @param fontdef: defines the font's name, size, type, and optionally row spacing as well as glyph spacing. @type fontdef: dictionary @param settings: settings object used to dynamically determine the font's source location @type settings: parpg.settings.Settings object """ def __init__(self, fontdef, settings): self.font = None self.name = fontdef['name'] self.typename = fontdef['typename'] if self.typename == 'truetype': self.filename = '{0}.ttf'.format(self.name.lower().split('_')[0]) self.source = '/'.join(['fonts', self.filename]) self.row_spacing = fontdef.get('row_spacing', 0) self.glyph_spacing = fontdef.get('glyph_spacing', 0) if self.typename == 'truetype': self.size = fontdef['size'] self.antialias = fontdef['antialias'] self.color = fontdef.get('color', [255, 255, 255]) manager = get_manager().hook.engine.getGuiManager() self.font = manager.createFont(self.source, self.size, '') if not self.font: raise InitializationError('Could not load font ' '{0}'.format(self.name)) self.font.setAntiAlias(self.antialias) self.font.setColor(*self.color) else: raise InitializationError('Unsupported font type ' '{0}'.format(self.typename)) self.font.setRowSpacing(self.row_spacing) self.font.setGlyphSpacing(self.glyph_spacing)