Mercurial > parpg-core
view src/parpg/components/__init__.py @ 120:1703dbb4fefb
Added Behaviour component.
Fixed updateObjectDB of GameModel storing values about components the Entity doesn't have.
author | KarstenBock@gmx.net |
---|---|
date | Tue, 27 Sep 2011 15:23:43 +0200 |
parents | b10de0310771 |
children | 21dd4da40eab |
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from CharacterStatistics import CharacterStatistics from containable import Containable from container import Container from description import Description from dialogue import Dialogue from fifeagent import FifeAgent from lockable import Lockable from usable import Usable from change_map import ChangeMap from equipable import Equipable from equip import Equip from general import General from behaviour import Behaviour components = { "general": General(), "characterstats": CharacterStatistics(), "containable": Containable(), "container": Container(), "description": Description(), "dialogue": Dialogue(), "fifeagent": FifeAgent(), "lockable": Lockable(), "usable": Usable(), "change_map": ChangeMap(), "equipable": Equipable(), "equip": Equip(), "behaviour": Behaviour(), }