Mercurial > parpg-core
view tests/test_single_item_container.py @ 20:07ff8cf8a0f1
Fixed WAF install paths issue on Windows.
* Reorganized the waf_paths.py WAF tool so that install paths are correctly set on Windows.
* Added ordereddict.py for use by the waf_paths.py WAF tool on python versions less than 2.7.
* Renamed the waf script to waf.py so that Windows users get the benefits of the .py file extension.
* Fixed a bug where the FifePath entry in parpg.cfg was not getting set to the default python site-package path.
* Fixed a bug in the Windows parpg.bat launcher where quotation marks (") were screwing up the PYTHONPATH variable.
author | M. George Hansen <technopolitica@gmail.com> |
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date | Wed, 15 Jun 2011 13:21:25 -1000 |
parents | 1fd2201f5c36 |
children |
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#!/usr/bin/env python # This file is part of PARPG. # # PARPG is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # PARPG is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with PARPG. If not, see <http://www.gnu.org/licenses/>. import unittest from parpg.objects.base import GameObject, Carryable from parpg.objects.composed import SingleItemContainer class TestSingleItemContainer(unittest.TestCase): class CarryableObject (GameObject, Carryable): def __init__ (self, ID, **kwargs): GameObject.__init__(self, ID, **kwargs) Carryable.__init__(self, **kwargs) def setUp(self): self.item = self.CarryableObject(6) self.item2 = self.CarryableObject(7) def tearDown(self): self.item = None self.item2 = None def testPlaceTake(self): """ Test SingleItemContainer Place/Take functions """ container = SingleItemContainer() container.placeItem(self.item) self.assertRaises(container.SlotBusy, container.placeItem, self.item2) container.takeItem(self.item) self.assertEqual(container.items, {}) container.placeItem(self.item2) if __name__ == '__main__': unittest.main()