diff src/parpg/systems/scriptingsystem.py @ 104:de741e83a422

Objects that are not on an actual map are now stored under the value None in the gamestates object dictionary.
author KarstenBock@gmx.net
date Thu, 22 Sep 2011 14:39:00 +0200
parents 0f659c7675f6
children 61d158ce6bc3
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