Mercurial > parpg-core
diff src/parpg/entities/__init__.py @ 60:d153be6d36cc
Added functions to create entities.
author | KarstenBock@gmx.net |
---|---|
date | Mon, 05 Sep 2011 14:43:48 +0200 |
parents | 5ac50245e42c |
children | ad75fa042b99 |
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--- a/src/parpg/entities/__init__.py Mon Sep 05 14:14:42 2011 +0200 +++ b/src/parpg/entities/__init__.py Mon Sep 05 14:43:48 2011 +0200 @@ -0,0 +1,50 @@ +# This file is part of PARPG. + +# PARPG is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. + +# PARPG is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. + +# You should have received a copy of the GNU General Public License +# along with PARPG. If not, see <http://www.gnu.org/licenses/>. + +import sys +import character + +ENTITIES = [character.Character] + +def getAllEntities (): + """Returns a dictionary with the names of the entity classes + mapped to the classes themselves""" + result = {} + for entity in ENTITIES: + result[entity.__name__] = entity + return result + +def createEntity(info, extra = None): + """Called when we need to get an actual object. + @type info: dict + @param info: stores information about the object we want to create + @type extra: dict + @param extra: stores additionally required attributes + @return: the object""" + # First, we try to get the type and world, which every game_obj needs. + extra = extra or {} + try: + ent_type = info.pop('type') + world = info.pop('world') + except KeyError: + sys.stderr.write("Error: Game object missing type or world.") + sys.exit(False) + + # add the extra info + for key, val in extra.items(): + info[key] = val + + # this is for testing purposes + return getAllEntities()[ent_type](world, **info)