Mercurial > parpg-core
diff src/parpg/bGrease/renderer/camera.py @ 66:96af64cf3b81
Renamed grease to bGrease (Basic Grease) to get rid of conflicts with an already installed grease.
author | KarstenBock@gmx.net |
---|---|
date | Mon, 05 Sep 2011 15:00:34 +0200 |
parents | src/parpg/grease/renderer/camera.py@09b581087d68 |
children |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/parpg/bGrease/renderer/camera.py Mon Sep 05 15:00:34 2011 +0200 @@ -0,0 +1,39 @@ +import pyglet + +class Camera(object): + """Sets the point of view for further renderers by altering the + model/view matrix when it is drawn. It does not actually perform + any drawing itself. + + :param position: The position vector for the camera. Sets the center of the view. + :type position: Vec2d + :param angle: Camera rotation in degrees about the z-axis. + :type angle: float + :param zoom: Scaling vector for the coordinate axis. + :type zoom: Vec2d + :param relative: Flag to indicate if the camera settings are relative + to the previous view state. If ``False`` the view state is reset before + setting the camera view by loading the identity model/view matrix. + + At runtime the camera may be manipulated via attributes with the + same names and functions as the parameters above. + """ + + def __init__(self, position=None, angle=None, zoom=None, relative=False): + self.position = position + self.angle = angle + self.zoom = zoom + self.relative = relative + + def draw(self, gl=pyglet.gl): + if not self.relative: + gl.glLoadIdentity() + if self.position is not None: + px, py = self.position + gl.glTranslatef(px, py, 0) + if self.angle is not None: + gl.glRotatef(self.angle, 0, 0, 1) + if self.zoom is not None: + sx, sy = self.zoom + gl.glScalef(sx, sy ,0) +