Mercurial > parpg-core
diff src/parpg/behaviours/player.py @ 55:4311a0a5378c
Moved behaviours from objects/actors.py to files seperate files inside a behaviours directory.
author | KarstenBock@gmx.net |
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date | Mon, 05 Sep 2011 13:02:05 +0200 |
parents | |
children | 2915dbb60940 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/parpg/behaviours/player.py Mon Sep 05 13:02:05 2011 +0200 @@ -0,0 +1,44 @@ +# This file is part of PARPG. + +# PARPG is free software: you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation, either version 3 of the License, or +# (at your option) any later version. + +# PARPG is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. + +# You should have received a copy of the GNU General Public License +# along with PARPG. If not, see <http://www.gnu.org/licenses/>. + +from base import * + +class PlayerBehaviour (BaseBehaviour): + def __init__(self, parent=None, layer=None): + super(PlayerBehaviour, self).__init__(layer) + self.parent = parent + self.idle_counter = 1 + self.speed = 0 + self.nextAction = None + self.agent = None + + def onInstanceActionFinished(self, instance, action): + """@type instance: ??? + @param instance: ??? + @type action: ??? + @param action: ??? + @return: None""" + # First we reset the next behavior + act = self.nextAction + self.nextAction = None + self.idle() + + if act: + act.execute() + + if(action.getId() != 'stand'): + self.idle_counter = 1 + else: + self.idle_counter += 1 \ No newline at end of file