Mercurial > parpg-core
diff src/parpg/components/__init__.py @ 120:1703dbb4fefb
Added Behaviour component.
Fixed updateObjectDB of GameModel storing values about components the Entity doesn't have.
author | KarstenBock@gmx.net |
---|---|
date | Tue, 27 Sep 2011 15:23:43 +0200 |
parents | b10de0310771 |
children | 21dd4da40eab |
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--- a/src/parpg/components/__init__.py Tue Sep 27 14:58:03 2011 +0200 +++ b/src/parpg/components/__init__.py Tue Sep 27 15:23:43 2011 +0200 @@ -10,6 +10,7 @@ from equipable import Equipable from equip import Equip from general import General +from behaviour import Behaviour components = { "general": General(), @@ -24,4 +25,5 @@ "change_map": ChangeMap(), "equipable": Equipable(), "equip": Equip(), + "behaviour": Behaviour(), } \ No newline at end of file