comparison src/parpg/gamescenecontroller.py @ 155:7214224b8d83

Fixed that items in the player characters inventory could not be dropped.
author KarstenBock@gmx.net
date Fri, 07 Oct 2011 14:15:06 +0200
parents 6e1eb964a6e5
children 65f8b83493d8
comparison
equal deleted inserted replaced
154:b96607c8be7f 155:7214224b8d83
358 358
359 self.model.setActiveMap(self.model.target_map_name) 359 self.model.setActiveMap(self.model.target_map_name)
360 360
361 self.model.placeAgents(self) 361 self.model.placeAgents(self)
362 self.model.placePC(self) 362 self.model.placePC(self)
363 self.model.updateObjectDB(self)
363 self.model.map_change = False 364 self.model.map_change = False
364 # The PlayerCharacter has an inventory, and also some 365 # The PlayerCharacter has an inventory, and also some
365 # filling of the ready slots in the HUD. 366 # filling of the ready slots in the HUD.
366 # At this point we sync the contents of the ready slots 367 # At this point we sync the contents of the ready slots
367 # with the contents of the inventory. 368 # with the contents of the inventory.