Mercurial > parpg-core
comparison pylintrc @ 34:5ac50245e42c
Refactored components and began defining basic Entities and Systems.
* Moved the components from parpg.objects.components into their own top-level package, components, and separated them into individual modules.
* Added a few new components, including Behavior, Container and Containable.
* Created the systems top-level package for defining Grease Systems and added stub classes for the ScriptingSystem and GameRulesSystem.
* Created the entities top-level package for defining Grease Entities and added an incomplete definition of the Character entity type.
author | M. George Hansen <technopolitica@gmail.com> |
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date | Wed, 27 Jul 2011 12:16:30 -1000 |
parents | 1fd2201f5c36 |
children |
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33:32d8b4dd9d99 | 34:5ac50245e42c |
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