Mercurial > parpg-core
comparison src/parpg/gui/hud.py @ 86:2e307c4f78e3
DialogueGUI now acceps met_fnc and meet_fnc in its constructor and stores them in its game_state as "met" and "meet" respectively.
author | KarstenBock@gmx.net |
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date | Fri, 09 Sep 2011 16:12:46 +0200 |
parents | ad75fa042b99 |
children | 5feab6555bf9 |
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85:cd12294d1981 | 86:2e307c4f78e3 |
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506 self.stopActions() | 506 self.stopActions() |
507 dialogue = DialogueGUI( | 507 dialogue = DialogueGUI( |
508 self.controller, | 508 self.controller, |
509 npc, | 509 npc, |
510 self.model.game_state.quest_engine, | 510 self.model.game_state.quest_engine, |
511 self.model.game_state.getObjectById("PlayerCharacter").fifeagent) | 511 self.model.game_state.met, self.model.game_state.meet, |
512 self.model.game_state.getObjectById("PlayerCharacter")) | |
512 return dialogue | 513 return dialogue |