comparison src/parpg/gui/hud.py @ 86:2e307c4f78e3

DialogueGUI now acceps met_fnc and meet_fnc in its constructor and stores them in its game_state as "met" and "meet" respectively.
author KarstenBock@gmx.net
date Fri, 09 Sep 2011 16:12:46 +0200
parents ad75fa042b99
children 5feab6555bf9
comparison
equal deleted inserted replaced
85:cd12294d1981 86:2e307c4f78e3
506 self.stopActions() 506 self.stopActions()
507 dialogue = DialogueGUI( 507 dialogue = DialogueGUI(
508 self.controller, 508 self.controller,
509 npc, 509 npc,
510 self.model.game_state.quest_engine, 510 self.model.game_state.quest_engine,
511 self.model.game_state.getObjectById("PlayerCharacter").fifeagent) 511 self.model.game_state.met, self.model.game_state.meet,
512 self.model.game_state.getObjectById("PlayerCharacter"))
512 return dialogue 513 return dialogue