Mercurial > parpg-core
comparison src/parpg/mainmenuview.py @ 0:1fd2201f5c36
Initial commit of parpg-core.
author | M. George Hansen <technopolitica@gmail.com> |
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date | Sat, 14 May 2011 01:12:35 -0700 |
parents | |
children | d60f1dab8469 |
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-1:000000000000 | 0:1fd2201f5c36 |
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1 # This file is part of PARPG. | |
2 | |
3 # PARPG is free software: you can redistribute it and/or modify | |
4 # it under the terms of the GNU General Public License as published by | |
5 # the Free Software Foundation, either version 3 of the License, or | |
6 # (at your option) any later version. | |
7 | |
8 # PARPG is distributed in the hope that it will be useful, | |
9 # but WITHOUT ANY WARRANTY; without even the implied warranty of | |
10 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
11 # GNU General Public License for more details. | |
12 | |
13 # You should have received a copy of the GNU General Public License | |
14 # along with PARPG. If not, see <http://www.gnu.org/licenses/ | |
15 | |
16 import os | |
17 | |
18 from fife.extensions import pychan | |
19 | |
20 from viewbase import ViewBase | |
21 from parpg.gui.filebrowser import FileBrowser | |
22 from parpg.gui.menus import SettingsMenu | |
23 | |
24 class MainMenuView(ViewBase): | |
25 """View that is used to display the main menu""" | |
26 | |
27 def __init__(self, engine, model): | |
28 """Constructor for MainMenuView | |
29 @param engine: A fife.Engine instance | |
30 @type engine: fife.Engine | |
31 @param model: a script.GameModel instance | |
32 @type model: script.GameModel | |
33 """ | |
34 ViewBase.__init__(self, engine, model) | |
35 self.quit_window = None | |
36 self.new_game_callback = None | |
37 self.load_game_callback = None | |
38 self.quit_callback = None | |
39 self.main_menu = None | |
40 self.character_screen = None | |
41 self.gui_path = os.path.join(self.model.settings.system_path, | |
42 self.model.settings.parpg.GuiPath) | |
43 | |
44 def showMenu(self): | |
45 """"Shows the main menu""" | |
46 self.main_menu_background.show() | |
47 self.main_menu.show() | |
48 | |
49 def hideMenu(self): | |
50 """"Hides the main menu""" | |
51 self.main_menu.hide() | |
52 self.main_menu_background.hide() | |
53 | |
54 def initalizeMainMenu(self, new_game, load_game, quit_game): | |
55 """Initialized the main menu and sets the callbacks""" | |
56 # Set a simple background to display the main screen. | |
57 self.main_menu_background = pychan.loadXML(os.path.join(self.gui_path, | |
58 'main_menu_background.xml')) | |
59 | |
60 # Initialize the main menu screen. | |
61 screen_mode = self.engine.getRenderBackend().getCurrentScreenMode() | |
62 self.main_menu_background.width = screen_mode.getWidth() | |
63 self.main_menu_background.height = screen_mode.getHeight() | |
64 self.main_menu = pychan.loadXML(os.path.join(self.gui_path, | |
65 'main_menu.xml')) | |
66 | |
67 # Setup images for variables widgets | |
68 self.main_menu.background_image = os.path.join(self.gui_path, | |
69 'notebook', | |
70 'notebook_background.png') | |
71 quit_button = self.main_menu.findChild(name='quitButton') | |
72 quit_button.up_image = os.path.join(self.gui_path, 'notebook', 'tabs', | |
73 'tab2_bg_dark_bottom.png') | |
74 quit_button.hover_image = os.path.join(self.gui_path, 'notebook', | |
75 'tabs', | |
76 'tab2_bg_normal_bottom.png') | |
77 quit_button.down_image = os.path.join(self.gui_path, 'notebook', | |
78 'tabs', | |
79 'tab2_bg_normal_bottom.png') | |
80 | |
81 self.main_menu.adaptLayout() | |
82 self.new_game_callback = new_game | |
83 self.load_game_callback = load_game | |
84 self.quit_callback = quit_game | |
85 menu_events = {} | |
86 menu_events["newButton"] = self.newGame | |
87 menu_events["loadButton"] = self.loadGame | |
88 menu_events["settingsButton"] = self.displaySettings | |
89 menu_events["quitButton"] = self.quitGame | |
90 self.main_menu.mapEvents(menu_events) | |
91 | |
92 self.initializeQuitDialog() | |
93 self.initializeSettingsMenu() | |
94 | |
95 def newGame(self): | |
96 """Called when user request to start a new game. | |
97 @return: None""" | |
98 self.new_game_callback() | |
99 | |
100 def loadGame(self): | |
101 """ Called when the user wants to load a game. | |
102 @return: None""" | |
103 load_browser = FileBrowser(self.engine, | |
104 self.model.settings, | |
105 self.load_game_callback, | |
106 gui_xml_path=os.path.join(self.gui_path, | |
107 'loadbrowser.xml'), | |
108 save_file=False, | |
109 extensions=('.dat')) | |
110 load_browser.showBrowser() | |
111 | |
112 def initializeQuitDialog(self): | |
113 """Creates the quit confirmation dialog | |
114 @return: None""" | |
115 | |
116 self.quit_window = pychan.widgets.Window(title=unicode("Quit?"), \ | |
117 min_size=(200,0)) | |
118 | |
119 hbox = pychan.widgets.HBox() | |
120 are_you_sure = "Are you sure you want to quit?" | |
121 label = pychan.widgets.Label(text=unicode(are_you_sure)) | |
122 yes_button = pychan.widgets.Button(name="yes_button", | |
123 text=unicode("Yes"), | |
124 min_size=(90,20), | |
125 max_size=(90,20)) | |
126 no_button = pychan.widgets.Button(name="no_button", | |
127 text=unicode("No"), | |
128 min_size=(90,20), | |
129 max_size=(90,20)) | |
130 | |
131 self.quit_window.addChild(label) | |
132 hbox.addChild(yes_button) | |
133 hbox.addChild(no_button) | |
134 self.quit_window.addChild(hbox) | |
135 | |
136 events_to_map = { "yes_button": self.quit_callback, | |
137 "no_button": self.quit_window.hide } | |
138 | |
139 self.quit_window.mapEvents(events_to_map) | |
140 | |
141 | |
142 def quitGame(self): | |
143 """Called when user requests to quit game. | |
144 @return: None""" | |
145 self.quit_window.show() | |
146 | |
147 def initializeSettingsMenu(self): | |
148 self.settings_menu = SettingsMenu(self.engine, self.model.settings) | |
149 | |
150 def displaySettings(self): | |
151 self.settings_menu.show() |